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Memory leak after destroying object
h2. Procedure: Open the attached project. Load the Sample Scene. Enter playmode. Press C to instantiate a game object with a script ... Read more
Visual Scripting Component Icon is missing on 1.6 branch
When adding a Visual Scripting component in Unity 2021.1 the VS icons are missing. Steps to reproduce Open or create a project with ... Read more
Label on the graph window is wrong
Reproducible on: "main" branch Release Candidate 1.4.13 Platforms: Windows and macOS Unity versions: 2020.1, 2019.4 and 2018.4 Steps... Read more
Unable to remove the Ludiq folder from the project
When you try to remove the Ludiq folder from the project a cannot delete pop up appears. You need to click ok to continue. Notice th... Read more
Manual doesn't have the correct version number
Reproducible on: Unity version: 2019.4.9f1 Bolt version: 1.4.13 RC4 Platform: Windows 10 Steps to Reproduce: Go to Tool/Bolt/Manual ... Read more
Importing scripts causes Ludiq errors to spew into the console
Dragging an editor script into a Bolt project causes the following error messages to repeat in the console. I can't repo this 100%. ... Read more
Visual Scripting On Input System Event doesn't log Input Vector until it...
How to reproduce:1. Open the user-attached project2. Open the “SampleScene” Scene3. Enter Play Mode4. Move the left stick on the con... Read more
[IL2CPP] Custom VisualScripting Unit is stripped from build when using I...
Steps to reproduce:1. Open the attached project "VSStrippingCustomUnit.zip"2. Build and Run3. Observe that the screen is Red. Checki... Read more
The Editor becomes laggy when using Visual Scripting on macOS Ventura
Steps to reproduce:1. Open the “My Project (1)” project2. Open the “StateMachine” (Visual Scripting) Asset (Assets folder)3. Do anyt... Read more
AGXUnity is not being displayed in Script Graph Codebase section
Reproduction steps:1. Open the attached “VisualScriptTest.zip“ project2. Open “SampleScene” scene3. Click on Edit Graph button in In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used