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5
votes
Won't Fix

[Mobile][SRP][URP] CommandBuffer.SetRenderTarget doesn't work

Package: Scriptable Render Pipeline Universal

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May 24, 2021

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Version/s: 2021.1.1f1

Steps to reproduce: 1. Open the user's attached project "RenderTargetTest.zip" 2. Build on Android 3. Open the app Expected result... Read more

0
votes
Duplicate

[Android][URP] Render artifacts are visible or the mesh is not visible w...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

Repro steps: 1. Open attached project "repro_1281854" 2. Add URP 3. Build and Run on Android 4. Enable the Overlay Camera with a but... Read more

1
votes
By Design

GameObjects are not visible after entering Play Mode when calling the Co...

Package: Scriptable Render Pipeline Universal

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Aug 26, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the attached project's Scene labeled "New Scene" 2. Observe the Cubes in the Game View 3. Enter the Play M... Read more

0
votes
By Design

[URP] Base map is missing after manually converting legacy/custom materi...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2020

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Version/s: 8.2.0

Steps to reproduce: 1. Download the project (more info in the comments) 2. Open the scene SCENE_NAME 3. Convert the project to use ... Read more

2
votes
Duplicate

[XR][URP][Vulkan] When rendering in multiview and post processing is ena...

Package: Scriptable Render Pipeline Universal

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Mar 04, 2020

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Version/s: 7.2.0

Description When a user creates a new URP project by default post processing is turned on on the camera and in a volume in the sampl... Read more

0
votes
Fixed

[URP] [Gles3] [Android] Opaque objects are not rendered correctly when O...

Package: Scriptable Render Pipeline Universal

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May 13, 2020

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Version/s:

Steps to reproduce: 1) Download attached project 2) Make sure that Gles3 is the only Graphics API in the list 3) Select URP asset a... Read more

4
votes
Fixed

[iOS][URP] Black & white artifacts appear on GameObject when Material co...

Package: Scriptable Render Pipeline Universal

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Apr 28, 2020

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Version/s: 8.1.0

How to reproduce: 1. Open the attached 'URP-iOS-issue.zip' project 2. Open 'SampleScene' Scene and observe the Scene View 3. Go to F... Read more

0
votes
Fixed

SerializedProperty m_ConverterStates console error appears when trying t...

Package: Scriptable Render Pipeline Universal

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Nov 02, 2021

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Version/s: 14.0.0

Repro: - Start a project in 2022.1, any template - Go to Window -> Rendering -> Render Pipeline Converter - Pick Convert Built-in to... Read more

0
votes
Won't Fix

URP Assets, set in Graphics Settings on Runtime are not taken into accou...

Package: Scriptable Render Pipeline Universal

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Aug 27, 2020

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Version/s: 7.4

To reproduce: 1. Open the attached project; 2. Open ShaderVariantTool: Window> ShaderVariantTool; 3. Make sure "level1" URP asset i... Read more

0
votes
Fixed

[URP] Light 2D Normal Maps Quality gets disabled when entering the Play ...

Package: Scriptable Render Pipeline Universal

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May 07, 2021

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Version/s: 11.0.0

How to reproduce: 1. Open the attached "1334612_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "2D Li... Read more

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