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Profile Analyzer - Mac - Error sound played when using the keyboard fram...
On Mac, when using the keyboard commands to grow/shrink frame selection it causes a mac sound to play (I think it's the error sound)... Read more
[OOPP] Standalone Profiler stops profiling when switching to profile Editor
How to reproduce:1. Create a new project2. Open "Profiler (Standalone Process)" (Window > Analysis > Profiler (Standalone Proc... Read more
HDUtils.RendererList in different CustomPasses are interfering with each...
How to reproduce:1. Open the attached project2. Open the "Gold_1_Master" Scene3. Observe the "FishBowl" GameObject in the Game view ... Read more
Build doesn't fail when BuildFailedException is thrown in the PostProces...
How to reproduce:1. Open the user's attached project2. Build the project by using the Build button in the Build Settings Expected re... Read more
[Shuriken] Particle flicker outside the Collider when Outside Trigger is...
How to reproduce:1. Open the user's attached "Bug.zip" project2. Open the "SampleScene" Scene3. Select the "MOVE ME" GameObject in t... Read more
Null references on Prefab after changes are made to ScriptableObject GUI...
Reproduction steps:1. Open attached project "NullRef.zip"2. Open Assets/SampleAsset.asset.meta in a text editor, modify the last cha... Read more
"ArgumentNullException: Value cannot be null." is thrown when add...
How to reproduce:1. Open a new URP project2. Open a new Sub Graph in the Project window (Right-click -> Create -> Shader ->... Read more
Multiplayer hlapi package is missing a declaration of its dependency on ...
How to reproduce:1. Download the attached "1324449.zip" project in Unity version 2018.4.33f12. Upgrade and open the project3. Observ... Read more
[UI] MinMaxSlider disappears when enable/disable "Whole Numbers" checkbo...
On enabling/disabling the "Whole Numbers" checkbox for UI Slider MinMaxSlider gets disappears Refer to the attached video Steps to r... Read more
[iOS][Metal][Airplay] Airplay display starts stuttering when an App is d...
Reproduction steps:1. Open the attached project "Flickering_unity_project 2020.2.3" and load "SampleScene"2. Connect the iOS device ... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved