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[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...
Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS;2. Drag 'SponzaLightingDay' scene from... Read more
Search window Shortcuts are not functioning when certain areas of the wi...
Steps to reproduce: 1. Create a new project 2. Open the Search window 3. Left-click on the Search window tab or right below the Labe... Read more
[APV] Live Subdivision Preview is unstable, depending on camera position
Repro: Using the attached repro project: Add some geometry to the Scene, with an island between distinct areas. Ensure it is static.... Read more
Crash on GetComponentsImplementation<0,1> when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2022.3.8f1Not reproducible with: 2021... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
Crash on mono_array_length when switching to a custom iOS build profile
How to reproduce:1. Open the attached "CrashRepro" project2. Go to Build Profiles (File > Build Profiles)3. Select iOS from the B... Read more
Periodic frame stutter when Vsync is enabled with multiple monitors and ...
Reproduction steps:1. Connect three monitors that all are set to different refresh rates (i.e. first is set to higher than 60Hz, sec... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more
[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
Re-download button in "My Assets" is misaligned, doesn't match the Edito...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Manager -> My Assets3. Make sure you have a downloade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject