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0
votes
Fixed

[Trail Module] Crash in BuildParticleLineSegment<0

Visual Effects - Legacy

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Jun 22, 2018

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Version/s: 2018.3, 2018.3.0a3

Hard to repro, happens occasionally. Repro steps:1. Open Scene 21_TrailRenderer2. Ensure that "Simulate Layers" in the scene view ov... Read more

0
votes
Fixed

[Android] [Vulkan] PostProcessingV2 Ambient Occlusion gives heavily dist...

Package: PostProcessing

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Jun 22, 2018

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Version/s: 2.0.11-preview

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Vulkan3) Build and Run project... Read more

0
votes
Fixed

[Windows] Menu items stay enabled even though operations aren't allowed

Themes

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Jun 22, 2018

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Version/s: 2018.3.0a2, 2018.3.0a3

Steps to reproduce: 1. Create new project2. Without having anything selected, go to Component top menu and notice that all component... Read more

0
votes
Fixed

Editor lacks Render Loop Job call when using Frame Debugger to inspect d...

Graphics - General

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Jun 22, 2018

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Version/s: 2018.1.6f1

To reproduce:1. Open attached project2. Open Frame debugger3. Enter Play mode, check Frame debugger Loop Job calls4. Build for Andro... Read more

0
votes
Fixed

Crash on PrefabImporter::GenerateAssetData when reimporting Nested Prefab

Scene Management

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Jun 22, 2018

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Version/s: 2018.2.0x

How to reproduce:1. Open the attached "1051844_repro.zip" project2. Observe that it contains three prefabs forming a hierarchy:- "Pa... Read more

0
votes
Fixed

Lightweight Depth Pass doesn't support Alpha Clip

Package: Shader Graph

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Jun 21, 2018

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Version/s: 2.0.6

Lightweight Depth Pass doesn't support Alpha Clip 1. What happenedThe shadow/depth rendering on the lightweight rendering pipeline d... Read more

3
votes
Fixed

LWRP shadow pass doesnt support alpha clip

Package: Shader Graph

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Jun 21, 2018

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Version/s: 2.0.6

Read more

0
votes
Fixed

Togging XRSettings.enable causes crash when going from True -> False -> ...

XR SDK

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Jun 21, 2018

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Version/s: 5.6.2f1

https://ono.unity3d.com/unity/unity/pull-request/69657 Read more

0
votes
Fixed

Textures are corrupted in build when using DirectX 12 with Graphics Jobs...

Graphics - General

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Jun 21, 2018

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Version/s: 2018.2.0b9

To reproduce:1. Open user's attached project2. Build and run Expected: textures are not corrupted (check correct result in Editor's ... Read more

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