Search Issue Tracker
Fixed in 2.0.7 / 3.0.1
Votes
0
Found in [Package]
2.0.6
Issue ID
1051834
Regression
No
Lightweight Depth Pass doesn't support Alpha Clip
Lightweight Depth Pass doesn't support Alpha Clip
1. What happened
The shadow/depth rendering on the lightweight rendering pipeline doesn't update with alpha clipped materials from the shadergraph.
2. How we can reproduce it using the example you attached
1. Open Project
2. Examine sample tree with shadergraph material and alpha clipping.
License type: Pro
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment