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Animation with UI Vertex colors is choppy when the Color Space is set to...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/UI Graphics.unity” Scene Enter the Play Mode Observe the colo... Read more
Camera’s FOV white lines are visible in the Scene window’s Camera window
How to reproduce:1. Open the user’s attached project2. Open the Scene window3. In the Hierarchy, select the “Camera” GameObject4. Ob... Read more
[URP] Depth Of Field effect creates dark artifacts when using premultipl...
Reproduction steps: Open the user’s attached project Open “Assets/Scenes/SampleScene” Observe the edges of the white cubes in the Ga... Read more
[M2] Project created with M2 MacBook fails to resolve packages when open...
Reproduction steps:1. Open the user’s attached project2. At appeared “Unity package manager error” Window press “Retry” Expected res... Read more
Memory usage increases when entering Play Mode with the Package Manager ...
Steps to reproduce:1. Open the attached project “ScopedRegistryTest.zip“2. Enter Play Mode3. Open Window > Analysis > Memory P... Read more
[URP] RenderObjects feature throws warnings when using AfterRenderingPos...
How to reproduce:1. Open the attached project "RenderObjectIssue-2022.1.zip"2. Open "SampleScene" Scene3. Observe the Console Expect... Read more
[URP][MacOS] Getting Light artifacts in a Scene view with multiple Refle...
Reproduction steps:1. Open the attached Unity project "iOSFlickeringIssue.zip"2. Go to File > Build Settings and select iOS Platf... Read more
Multithreaded builds sometimes don't print the stack trace when using IL...
Reproduction steps:1. Open the attached project “PlayerLogBugUnity_1316147.zip“2. Build And Run the project using IL2CPP Scripting B... Read more
Incorrect dependencies are displayed when "Check Scene to Addressable Du...
Reproduction steps:1. Open the attached project “AtlasTest.zip“2. In the Addressables Analyze window select the "Check Scene to Addr... Read more
Builds are rendered darker than in Editor when building with post-proces...
How to reproduce:1. Open the attached project “PPbugF_10803.zip“2. Build And Run the project (File > Build And Run) Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument