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[iOS] WebGL Player crashes when using certain iOS devices
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (Files > Build Profiles)3. Press the “B... Read more
[Android] Error "RenderTexture.Create failed: depth/stencil format unsup...
How to reproduce:1. Open the “My Project.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Observe the logca... Read more
GridView does not update with new items when added at runtime until Aspe...
Reproduction steps:1. Open the attached “GridViewTest.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Pl... Read more
"Physics.IgnoreCollision" is not respected when used with "Rigidbody.Swe...
How to reproduce:1. Open the “IN-90841-SweepCollsion.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console E... Read more
Crash on vk::RenderSurface::GetFormat when building Asset Bundles and An...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select "Tools > EditorContentManager"3. In the opened ... Read more
Inconsistent menu behaviors when clicking on the Gizmo menu button a sec...
How to reproduce:1. Create and open a new project2. Open the Scene view3. Click on the arrow new the Gizmos button at the top of the... Read more
Sprite Atlas bundles size is double when built for iOS
Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Settings, make sure iOS platform is selected3. In the Addr... Read more
Changing the Wireframe transparency in Skinning Editor is applied only w...
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more
Animation Mask not working when "Foot IK" is enabled in Blend Tree
Reproduction steps:1. Open the attached “Legs Mask Bug.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the “A... Read more
Setting the initial position of an instantiated Rigidbody behaves incons...
Reproduction steps:1. Open the attached "repro_IN-90557" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Enter the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled