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[Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard ...
Steps to reproduce: Create an HDRP 3D Project Open the HDRP Wizard (Window > Rendering > HDRP Wizard) Scroll down to the VR pa... Read more
TextMeshProUGUI.Rebuild() never finishes executing when a TextMeshPro Ga...
How to reproduce:1. Open the attached ”TMPBUG.zip” Project2. Open "SampleScene" and enter Play mode3. Immediately after entering Pla... Read more
GarbageCollector CPU usage spikes when a Scene is loaded
How to reproduce:1. Open the attached "IN-86602" project2. Enter Play mode3. Open the Profiler window (Window → Analysis → Profiler)... Read more
Opening a VFX Graph file triggers a Windows prompt "Select an app to ope...
How to reproduce:1. Open the attached “IN-82864” project2. In the Assets folder open the “EnemyDeath” VFX Graph file3. Observe the C... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when in Play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play Mode3. Click on the “New Game“ button4. Go up to the m... Read more
HDRP Wizards API Reference buttons have no padding on their right side
Steps to reproduce: Create an HDRP Project Open the HDRP Wizard (Window > Rendering > HDRP Wizard) Observe the question mark b... Read more
[Quest] Editor crashes on toggleFoveation when activating SRP Foveated R...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Cloud Code Generate Bindings fail when Com.Unity.Services.CloudCode.Core...
How to reproduce:1. Open the attached project "CloudCodeTest.rar"2. Select Assets\Samples\Cloud Code\2.7.1\Cloud Code Modules Deploy... Read more
“The caller of UIApplication.openURL(:) needs to migrate to the non-dep...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Pres the Buil... Read more
Audio fails to play in the WebGL Player when its clips are played in the...
How to reproduce1. Open the “TimelineAudiotest.zip“ project2. Build and run the “SampleScene“ for WebGL3. Press the “Play“ button in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates