Search Issue Tracker
Fixed
Fixed in 6000.2.0b2, 7000.0.0a17
Votes
0
Found in
6000.0.38f1
6000.1.0b6
6000.2.0a4
Issue ID
UUM-97917
Regression
No
Crash on RaiseException when watching an Interface Property
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Open the “Assets/Scripts/Saving & Loading/SplashScreen.cs“ script in Visual Studio
3. Add a breakpoint on line 14 and attach it to Unity
4. In the Editor Enable debugging for this session and enter the Play mode
5. When it hits the Breakpoint add “IStorage.CanStore“ to “Watch 1“
Expected result: an error appears or debugging stops without crashing the editor
Actual result: Editor crashes
Reproducible with: 6000.0.38f1, 6000.1.0b6, 6000.2.0a4
Couldn’t test with: 2022.3.57f1 - Console errors
Reproducible on: Windows 11
Not reproducible on: No other environment tested
First few lines of stack trace:
{noformat}0x00007FF81365837A (KERNELBASE) RaiseException
0x00007FFF92F30C1C (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\utils\mono-log-common.c:143] mono_log_write_logfile
0x00007FFF92F1C822 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\eglib\goutput.c:172] monoeg_g_logv_nofree
0x00007FFF92F1C8FC (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\eglib\goutput.c:217] monoeg_assertion_message {noformat}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- High MeshSkinning duration when using Vulkan
- Saved Tile Palette Brush Names disappear after adjusting the Size of the picks and switching view mode to Grid
- Helpboxes in the Project Auditor window do not meet 6.5 helpbox standard
- Saved Picks List items are initialised with a lower height than the minimum size when the Tile Palette Brush Pick Overlay is expanded
- "Element Inspector" Overlay has inconsistent Sprite Variants preview size control slider
Add comment