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Listview selection not updated when the binded itemsSource changes
h3. Descriptiondeleting mask modifiers (with shortcut) doesn't update the selected item correctly, when deleting the last item of th... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when adding specific cust...
Reproduction steps:1. Open the attached “IN-88755.zip”2. Open the “SampleScene”3. In the Project window under the Assets folder, sel... Read more
UI Source Image property gets set to 'None' when using a specific Sprite...
Reproduction steps:1. Open the attached “Unity 6 HDRP.zip” project2. Open the “test sprite” Scene (Assets > #)3. Select the ‘Imag... Read more
Meta Quest System Keyboard does not render text in its input field when ...
How to reproduce:1. Open the attached project "MetaSystemKeyboardIssue.zip"2. Build And Run the project on Meta Quest 23. Open the v... Read more
Builds fail with "System.IO.IOException: The file is too long" when buil...
Reproduction steps:1. Open the “ASDQWE” project2. Build and run a WebGL Player (File > Build And Run)3. Observe the Editor Expect... Read more
"Adaptive Performance" folder is placed in the "Packages" folder when in...
Reproduction steps:1. Create a new project with any template2. Open Package Manager (Window > Package Manager)3. Install the Adap... Read more
GameObjects are re-enabled when they are transferred to a Scene created ...
How to reproduce:1. Open the “IN-90418-AudioSceneBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select the “Manager“ ... Read more
BehaviorProjectSettings saves file path instead of folder path
Steps to reproduce:1. From a behavior graph blackboard, create a new Enum using the wizard2. Go to Project Settings > Behavior &g... Read more
[URP] Decals are not present in the Player when building for WebGL
Reproduction steps:1. Open the attached “IN-90245” project2. Build and Run the project3. Observe the Player output Expected result: ... Read more
The Editor hangs when the Scene view Camera renders loaded Terrain trees...
How to reproduce:1. Open the “IN-86912_ATD.zip“ project2. Open the “GuardTest“ Scene3. Resize the Scene view window or rotate the Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code