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"Baked lightmap denoising failed" error after changing denoiser to Radeo...
Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more
Time.captureDeltaTime is ignored when paused and stepping frame-by-frame
How to reproduce:1. Open the attached project ("IN-8527-repro.zip")2. Enter Play Mode and observe that Time.deltaTime is equal to Ti... Read more
"Revert All" button is disabled in the Overrides dropdown menu when havi...
How to reproduce:1. Open the user’s attached project2. In the Hierarchy select the “PrefabInstance” GameObject3. In the Inspector cl... Read more
UI doesn't render List contents when using GUIUtility.ScaleAroundPivot
How to reproduce:1. Open the attached project "project-2020.zip"2. Open Assets/Scenes/SampleScene.unity3. Select SampleScene>Demo... Read more
Crash on InputDeviceIOCTL when closing Unity editor
Reproduction steps:1. Open the user’s attached project2. Enter Play mode3. Close Unity Editor Expected result: Editor closes success... Read more
[Android] Rewind button doesn't skip to the previous frame when video is...
How to reproduce:1. Open the user's attached "NewVideoPlayer-TestProject-master.zip" project2. Build and Run it for the Android Plat... Read more
Item list in the Signal Reciever component breaks when more than 1 item ...
Steps to reproduce:1. Open the attached project “IN-4094.zip“2. Open Assets/Scenes/SampleScene.unity3. In the Hierarchy window selec... Read more
ArgumentOutOfRangeException errors in the Console when removing items fr...
Reproduction steps: Open the attached project Create “MyAsset” Asset (Assets > Create > Create MyAsset) Add a few items to the... Read more
Shadow artifacts when using the Lightmaps to generate Lighting
Reproduction steps: Open the attached project Enable the “Auto Generate” setting in the Lighting window (Window > Rendering > ... Read more
Animation is not playing when the GameObject is not selected and the Sce...
Reproduction steps: Open the attached project Open the “/Assets/SampleScene.unity” Scene Open the Scene View and the Game View side ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open