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Most of the Scene View's Tool indicators are at an incorrect position wh...
Reproduction steps: Open the attached project Select the “Platform” GameObject located under (TestLevelScene > Room4 > Platfor... Read more
Trail Material is not in the Renderer tab of Particle System if GameObje...
How to reproduce:1. Create a new project2. In the Hierarchy window create a new GameObject 3. In the Inspector window add a “Particl... Read more
”Handles.PositionHandle” can’t be moved when the cursor is on top of it
How to reproduce:1. Open project “EditorWindowHandlesTest.zip”2. Open Menu > Window > Handles tester3. Move handles and observ... Read more
[M1] Mouse position values are not correctly updated when project is bui...
Reproduction steps: Open the attached project Open the “/Assets/QA/Tests/KeyboardMouseBasic/ISX_KB_Mouse_Basic.unity” Scene Build An... Read more
[URP] UGUI disappears when using RenderObjects Renderer Feature which is...
Steps to reproduce:1. Open the user's attached project "renderobjectsuiissue-2022.2.zip" and "SampleScene.unity"2. Make sure that Re... Read more
[UI Builder] The order of properties in the Text Shadow section is incor...
Steps to reproduce:1. Open the user’s attached project2. Navigate to Window > UI Toolkit > UI Builder3. In the UI Builder wind... Read more
[URP] Custom effect flickers when resizing Scene and Game views
Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene.unity3. Attach Scene and Game views side by ... Read more
[M1] Texture with "Compressed ASTC" format using "Fast" Compressor Quali...
How to reproduce:1. Open project "Compression.zip"2. Choose iOS as Build Target3. In the Project window select "R" Texture4. Observe... Read more
Pop-up/dropdown option is selected on release, instead of on press
Reproduction steps:1. Open the “EmptyProject“ or any Unity project2. Select any GameObject3. Select the Layer dropdown in the Inspec... Read more
PlayerSettings.SetScriptingDefineSymbols doesn't set symbols when buildT...
How to reproduce:1. Open the user-submitted project2. Open the Build Settings window and change the Platform to 'Windows, Mac, Linux... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler