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0
votes
Fixed

Framerate stuttering after minimizing and maximizing editor

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Jul 13, 2020

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Version/s: 2020.2.0a11, 2020.2.0a16

Does not happen in 2020.2.0a15. Happens in both Shadergraph and VFX graph. Repro steps: 1. Use a project with Universal RP 8.1.0 2.... Read more

0
votes
Fixed

Interaction is broken when EditorGUI.indentLevel is set to 1 or higher a...

IMGUI

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Jul 13, 2020

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Version/s: 2019.3.7f1, 2019.4, 2020.2

How to reproduce: 1. Open user's attached "tooling-test.zip" project 2. Go to Test -> Windows Testing 3. Click the dropdown arrow in... Read more

0
votes
Fixed

[PPV2] Invalid pass number (1) for Graphics.Blit error is continuously t...

Package: PostProcessing

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Jul 13, 2020

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Version/s: 2.2.1

How to reproduce: 1. Open user-submitted project (PP_Multiple_Cameras.zip) 2. In the Addressables window ensure Play Mode Script is ... Read more

0
votes
Fixed

[ShaderGUI] Errors wen focusing on Particles/Lit material.

Package: Scriptable Render Pipeline Universal

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Jul 13, 2020

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Version/s: 10.0

Repro steps: 1. Create a new material 2. Change the shader to 'Universal Render Pipeline' > 'Particles' > 'Lit' 3. Mouse over the in... Read more

1
votes
Not Reproducible

[XR][XR SDK][URP] Right eye not rendering stencils in Single Pass Instan...

Package: Scriptable Render Pipeline Universal

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Jul 13, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b15, 2020.2

Reproduction steps: 1. Open attached project ("1262805R.zip") 2. Open "SampleScene" scene 3. Set Single Pass Instanced as Stereo Ren... Read more

1
votes
Duplicate

Mouse position is not updated when locking the cursor and it causes the ...

Package: Input System

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode (don't move the mouse after clic... Read more

0
votes
Duplicate

Collision geometry is not applied correctly to a Tilemap when Composite ...

Physics2D

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the user's attached "TilemapCollisionBug.zip" project 2. Open the "SampleScene" Scene (Assets folder) 3. ... Read more

0
votes
Fixed

[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...

Metal

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open the attached 'SDGPUHang.zip' project 2. Make sure that Metal Editor Support and Metal API Validation are o... Read more

0
votes
Won't Fix

[Android] Creating Height map for the Terrain from an Active Render Text...

Terrain

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Jul 13, 2020

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Version/s: 2019.3, 2019.4.3f1, 2020.2

1. Open user's attached project "UnityProj_LevelEditor.zip" 2. Set Player to OpenGL 3.2 3. Open the scene "LevelEditor" 4. Move the ... Read more

4
votes
Fixed

TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...

Package: TextMeshPro

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Jul 13, 2020

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Version/s: 2.1.0

To reproduce: 1. Open attached project ("case_1182462.zip") 2. Install the latest available TextMeshPro package version 3. Observe t... Read more

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