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First option isn't selected by default when using "Add Component"
Steps to reproduce:1. Create a new project2. On any gameObject, click "Add Component"3. Write any component name or anything for a n... Read more
[WACK] Windows App Certification Kit Binary Analyzer fails when certifyi...
How to reproduce:1. Create a new Unity project2. In the Build Settings, Switch Platform to UWP3. Enable Virtual Reality Support in P... Read more
Package Manager Preview 7 fails to display some packages
Once you update to Package Manager 2.0.0 preview7 Shader Graph does not appear in the all packages menu. Removing the LWRP packages ... Read more
[OSX][Shadows] Disabling Shadows in Quality settings doesn't stop Shadow...
To reproduce: 1. Download attached project "UnstoppableShadows.zip" and open in Unity2. Open "SampleScene" scene3. Click Edit > P... Read more
[iOS] Using multiple cameras in the scene in Lightweight Render Pipeline...
To reproduce:1. Open users attached project "lwrp_depth_camera_bug.zip"2. Build for iOS3. Deploy the build trough Xcode to iOS devic... Read more
Crashes on CreateGridLayout while opening a scene with Terrain component...
To reproduce: 1. Create new project.2. Copy in and Open attached scene.3. Editor crashes. Reproduced on Unity 2018.3.0a9 The scene i... Read more
Newly created script is not attached to a prefab if the script was creat...
How to reproduce:1. Open the attached Unity project2. Open "SampleScene"3. Select Sphere's prefab in the scene and go to its edit mo... Read more
[UI] Transform component displays inaccurately rounded values when using...
Steps to reproduce: 1. Download the attached project and open the SampleScene2. Select any GameObject within the scene and begin mov... Read more
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