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0
votes
Fixed

[Physics2D] OnCollisionEnter2D Collision2D.contacts returns an empty array

Physics2D

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Feb 08, 2018

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Version/s: 2017.2.0b5, 2018.2.0a1

A fast moving projectile that collides with a corner of two colliders returns an empty array of contacts in the OnCollisionEnter2D e... Read more

0
votes
Duplicate

[VCS] Entering work offline mode while files are still being updated lea...

Version Control

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Feb 07, 2018

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Version/s: 2017.2.0a1

Steps to reproduce: 1. Create new project2. Add few textures to it3. Connect to perforce and submit files4. Open editor settings5. S... Read more

1
votes
Duplicate

[VCS] Connection detail fields show up empty after values have been set

Version Control

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Feb 07, 2018

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Version/s: 2017.2.0a1

Steps to reproduce: 1. Create new project in perforce workspace2. Enable VCS perforce integration in editor settings3. Enter value t... Read more

0
votes
Won't Fix

Second Project window switches directory/folder when navigating in anoth...

Themes

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Feb 05, 2018

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Version/s: 2017.2.1f1

Steps to reproduce:1. Download Attached project2. Open second project window3. Open "folder 1" and child folder "folder A" (do this ... Read more

0
votes
Fixed

Mac Build running in Window mode gets distorted when maximized via top-r...

MacOS

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Jan 29, 2018

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Version/s: 2017.2.0a4, 2017.3.0f3

Steps to reproduce:1. Open any Unity project (an empty one works fine for this purpose)2. Build for Standalone - Mac3. Open the buil... Read more

0
votes
Fixed

Animation binding m_AnchoredPosition.z fails to register property modifi...

Animation

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Jan 09, 2018

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Version/s: 2017.1, 2017.2.1p1

To reproduce:1. Open project2. Select Canvas gameObject3. Open animation window4. Play 'OldAnim' and 'NewAnim' Expected: both clips ... Read more

9
votes
Won't Fix

[Mac] 16:9 resolutions not appearing in either the Windowed or Fullscree...

MacOS

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Dec 07, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Force 16:9 Aspect Ratio under Player Settings->Supported Aspect Ratios2. Build Project for Standalone - Mac... Read more

0
votes
Fixed

[Backport] [Tilemap] Grid component doesn't render when the values in Ce...

2D

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Feb 06, 2018

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Version/s: 2017.2.0f3

Description:Grid component doesn't render when the values in CellSize/CellGap are changed Steps to Reproduce:1. Create a New Project... Read more

0
votes
Fixed

XR.WSA.WorldManager.OnPositionalLocatorStateChanged() does not call when...

XR SDK

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Feb 05, 2018

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Version/s: 2017.2.1p3

Steps to reproduce:1. Open the attached project2. Open the main.unity scene3. Switch platform to Windows Store4. Open Holographics E... Read more

0
votes
Won't Fix

[Metal] Shader does not work on Metal and does not produce any errors or...

Graphics - General

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Nov 21, 2017

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Version/s: 2017.2.0p1

Steps to reproduce:1. Open “MetalBug.zip” Unity project2. Double-click on “Cube” object in Hierarchy to focus it in Scene view Expec... Read more

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