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ShaderGraph Basic Math Node's colors change in Game view when selecting ...
How to reproduce: 1. Open the user's attached project 2. In the Hierarchy window select "Canvas" > "MasterPanel" > "MainPanel" 3. Cl... Read more
[Shadergraph] Virtual Texture "Layer Reference" name doesn't sanitize pa...
Repro steps: 1. Create a shadergraph 2. Create a virtual texture 3. Copy and paste a word with an invalid symbol (such as an exclama... Read more
[Shader Graph] "Graph is generating too many variants" error is thrown w...
"Graph is generating too many variants" error is thrown when using SubGraphs with Keywords and specified Shader Variant Limit is not... Read more
HD Scene Color node returns black when any Keyword is added to the graph
How to reproduce: 1. Open the attached project named "Case_1229923" 2. Open the "Test" Scene 3. Observe an emissive red Cube in the ... Read more
[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...
Reproduction steps: 1. Create a new project 2. Create any Shader Graph 3. Create a Remap Node and set the Min/Max value to 1 Expect... Read more
[Shader Graph] "Global Illumination" dropdown text gets clipped when the...
"Global Illumination" dropdown text overlap with a dropdown icon when the "Realtime" option is selected under Emission When Shader G... Read more
[Shader Graph] "Default" and "Center" options text overlaps with a dropd...
"Default" and "Center" options text overlaps with a dropdown icon in the "HD Scene Color" node, refer the attached screenshot Steps... Read more
[Shadergraph] Custom function node: code at the right or bottom of text ...
Reproduces in 6.9.1 (19.2) and above for lines at the bottom of the text box Reproduces in 7.0.1 (19.3) and above for characters at ... Read more
Shader Graph node title does not fit correctly when resizing the node
How to reproduce: 1. Open the attached project "ShaderGraph.zip" 2. Open "New Shader Graph" in the Assets folder 3. Decrease the siz... Read more
[Precision] Errors when there's a precision discrepancy between subgraph...
Repro steps: 1. Import the attached package. 2. Open the ParentGraph SG 3. Change the precision to 'Half' 4. Observe errors. Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ObjectDisposedException is thrown when resetting the ScriptableObject Asset with the list containing at least one Element
- Sprite Editor reverts the "Outline Detail" parameter to 0 when a copied outline is pasted
- The parent GameObject in the Articulation Body tree does not abide by the Box collider and stops the movement of the GameObject before the collision when the Articulation Joint Type is Prismatic
- “DllNotFoundException: libassimp assembly:<unknown assembly> type:<unknown type> member:(null)“ error thrown when loading an asset using the TriLib plugin on macOS
- Failure to skip analysis of code generated by MonoScriptInfoGenerator when the Roslyn analyzer that inherits from DiagnosticAnalyzer is used