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0
votes
Not Reproducible

Sprite Light doesn't update when Sprite reference PPU is changed

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

The apparent PPU of the sprite on a sprite light doesn't update even though the Sprite PPU has been modified. To reproduce: 1. Assi... Read more

0
votes
Fixed

[XR][URP] Profiler spams errors in the Console upon entering Play Mode

Package: Scriptable Render Pipeline Universal

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Feb 08, 2021

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Version/s: 10.3.1

Repro steps: 1. Create a new project with the URP template 2. Add XR Plug-in Management and check 'Oculus' in the window 3. Open the... Read more

0
votes
Fixed

The URP/Particles/Unlit Shader is darker in URP 12 and newer compared to...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project from "1373188shaderdifferences.zip" 2. Open Scene "testScene" 3. Observe Game View wh... Read more

0
votes
By Design

[Android] [URP] Shader rendering differs on Mali, Adreno 5XX-6XX, Adreno...

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s: 8.1.0

How to reproduce: 1. Open the attached project 2. Build & Run project on Android 3. Compare rendering between devices Expected resu... Read more

1
votes
Fixed

[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...

Package: Scriptable Render Pipeline Universal

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Jun 30, 2020

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Version/s: 9.0.0-preview.14

How to reproduce: 1. Create new Universal RP template project 2. Create multiple cameras 3. Open Editor -> Window -> Analysis -> Pr... Read more

0
votes
By Design

[2D Lighting] Changes made in the Cookie in Point Light reflected in Spr...

Package: Scriptable Render Pipeline Universal

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May 07, 2020

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Version/s: 9.0.0, 8.1.0

Changes made in the cookie in Point Light reflected in Sprite of the Sprite Light Steps to Repro: 1. Open Attached project 2. Selec... Read more

0
votes
Fixed

[WebGL] [URP] Scene is rendered black in WebGL build when Depth Texture ...

Package: Scriptable Render Pipeline Universal

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Apr 21, 2020

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Version/s: 5.3.1

Reproduction steps: 1. Open the project from the attached file "1240228.zip" 2. Make sure Depth Texture is enabled in the UniversalR... Read more

0
votes
Fixed

[URP] [Shaders] [UI] Exposure handler disappeared on dragging to its max...

Package: Scriptable Render Pipeline Universal

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May 08, 2020

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Version/s: 9.0.0, 8.1.0,7.1.8

Exposure handler disappeared on dragging to its max value in Skybox/6 Sided Shader Steps to Repro: 1. Create a new Project in URP ... Read more

0
votes
Fixed

2D Sprite Light is missing a Sprite reference when created

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

Make a new 2D project in 2021.1.4f1. Install the Universal Render Pipeline and setup the 2D Renderer. Create a 2D Sprite Light. Thi... Read more

0
votes
Fix In Review

[URP] Material Upgrader tries to update materials when they are immutable

Package: Scriptable Render Pipeline Universal

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Oct 08, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the attached project 2. Observe the Console window Expected result: No errors thrown Actual result: Err... Read more

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