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[VFX Graph] SubGraph block cant be created and NullExecptionError is thr...
How to reproduce:1. Create a new HDRP project5. Create a new VFX and open it6. Add Heads and Trails system7. Select Set Lifetime Ran... Read more
[URP] Increasing the amount OF real-time lights breaks GPU Instancing
Repro steps:1. Open the attached project "LightingTest.zip"2. Build and Run on Quest3. Attach the Frame Debugger4. Observe 4 draw ca... Read more
Dependency package version is not updated in the manifest.json file when...
For example, there's a package A (1.0.0) that depends on packages B (1.0.0), C (1.0.0). If package A is updated to version 2.0.0 tha... Read more
USS file parsing stops when it encounters an unknown CSS parameter
Reproduction steps:1. Open attached project "1312500.zip"2. Open "TestStyleSheet.uss" from the Assets folder in any code editor (e.g... Read more
[Search] Multiple Search Index Manager windows get opened
In sequence on opening Search Index Manager window from Windows->Search then Multiple Search Index Manager windows get opened. Re... Read more
[Mobile] UI Image disappears when its Width is very large (> 2^30)
Reproduction steps:1. Open the project "ImageStrech.zip"2. Build and Run Android Expected result: Image remains visible in the scree... Read more
[Search] Argument exception is thrown on selecting 'None' Asset for Root...
In the Root Index Settings folder to start indexing form when 'None' Asset is selected then an Argument exception is thrown in the c... Read more
vSyncCount does not work and targetFrameRate is not ignored when vSyncCo...
How to reproduce:1. Open the attached "fps" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected results: The text ... Read more
[XR][URP] Emission effect does not work when in Play mode and XR is enabled
Reproduction steps:1. Open the user's attached "TestProjectForLazyUnityTestingPPL.zip" project2. Load the SampleScene3. Enter Play m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved