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0
votes
By Design

Different values received when using character.glyphHeight on Windows an...

Text (ATG)

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Sep 16, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more

1
votes
Fixed

[Backport] Transition fading disappears and the Camera's blue background...

Universal RP

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Jun 07, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Open project "RenderingDiscrepancy.zip"2. Build the project for iOS/Android and deploy it to the device3. In the... Read more

1
votes
Fixed

[URP][Android]High smoothness material is rendered differently between t...

Universal RP

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Jun 01, 2022

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Version/s: 2020.3.30f1, 2021.2.13f1, 2021.3.20f1, 2022.1.0b9, 2022.2.0a5, 2023.1.0b1, 2023.2.0a1

Reproduction steps:1. Open the attached project "SimplePlane2020.zip"2. Enter Play Mode and observe the correctly rendered material3... Read more

0
votes
Third Party Issue

Staging Textures are not released on DirectX 11 when in Player

DirectX11

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Jun 08, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16

How to reproduce: Open the attached project "StagingTexturesRepro.zip" Open the Player Settings (Edit > Project Settings... > ... Read more

0
votes
Fixed

Raycast is offset when using alphaHitTestMinimumThreshold with "Tight" M...

uGUI

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May 22, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.1.0a3

How to reproduce:1. Open the attached project "AlphaThresholdBug.zip"2. Enter Play Mode3. Hover with the mouse over the top of the "... Read more

0
votes
Won't Fix

Editor performance drops when moving near 2D light prefabs

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Sep 17, 2022

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Version/s: 2022.1.16f1

Reproduction steps: Open the attached project “IN-12125.zip“ Open the “TORCH TEST“ scene Enter Play mode Move around in the scene ne... Read more

1
votes
Fixed

ScriptedImporters are selected by default when using multiple . in the e...

Asset Importers

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Jul 15, 2022

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Version/s: 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

Reproduction steps:1. Open the attached project2. Select aa.rc.json file in the Project Window3. At the top of the inspector, click ... Read more

1
votes
Fixed

ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...

Universal RP

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May 18, 2023

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Version/s: 2021.2.19f1, 2021.3.36f1, 2022.1.24f1, 2022.2.21f1, 2022.3.22f1, 2023.1.20f1, 2023.2.16f1, 2023.3.0b10, 6000.0.0b11

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixelizerB... Read more

0
votes
Fixed

Shadow Caster 2D not casting a shadow from Light 2D when there is a seco...

Universal RP

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Jun 09, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a14

How to reproduce:Open the attached project "New Unity Project urp.zip" Expected results: GameObject "btnOff" casts a shadowActual re... Read more

0
votes
By Design

[macOS] Graphics.CopyTexture failed when source texture is compressed us...

Graphics Device Features

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May 31, 2022

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Version/s: 2020.3.34f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11, 2023.1.0a17

How to reproduce:1. Open the user's attached "TestCopyTexture.zip" project2. Open the Scene "SampelScene"3. Enter the Play Mode Expe... Read more

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