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Errors are thrown when exiting Play Mode while simulating Virtual Players
How to reproduce: 1. Open the “MultiplayerPlayMode“ project 2. Open the “1_Bootstrap“ scene in Assets\CodeSmile\MultiPal\Scenes 3... Read more
[Android] Player freezes for a few seconds when OnDemandRendering.render...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to Andro... Read more
Exported CSV Localization Table is malformed after deleting a locale fro...
How to reproduce: 1. Open the “LocalizationExportIssue“ project 2. In the Project window select the “Assets/Localization Settings”... Read more
Nested Lists in Scriptable Objects crash the Inspector and the "Assertio...
How to reproduce: 1. Open the “Bug demo.zip“ project 2. Select the “new behaviour script“ Asset in the Project tab 3. Create an e... Read more
[VFX] Custom HLSL Block failure without `in` identifier
*Steps to reproduce:* 1. Create CustomHLSL block 2. Edit HLSL code 3. Remove `in` before `float speedFactor` *Actual resul... Read more
Sky colour option gets changed after running automated tests
After upgrading from 2022.3 LTS to Unity 6 in a project that uses test automation, I noticed that the sky colour setting gets change... Read more
Scrolling is inverted when in Play Mode and InputForUI is enabled
How to reproduce: 1. Open the “canvastest.zip“ project 2. Open the “UI Kit“ Scene 3. Enter the Play Mode 4. In the Game view fin... Read more
"Pointers and fixed size buffers may only be used in an unsafe context" ...
How to reproduce: 1. Open the attached project “SplitBug” 2. Observe the Console Expected results: The are no compilation error... Read more
Editor crashes, freezes, or throws a “StackOverflowException" error when...
How to reproduce: 1. Open the “FaultyFlags“ project 2. Select the “Assets/Scripts/TestGraph 1” Asset 3. In the Inspector window s... Read more
Artifacts are seen in the Game view when setting DLSS Custom Quality Mod...
How to reproduce: 1. Open the “IN-70531_repro“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Game view ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
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