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Crash on buffer_add_value_full when hovering over SerializedProperty.box...
How to Reproduce:1. Open the attached “IN-111453” project2. Open the “SampleScene”3. In the Hierarchy, select the “CrashBehaviour” G... Read more
Editor is not capitalised consistently in Preferences window
Reproduction steps:1. Create a new project2. Open Preferences window (Edit > Preferences…)3. Enter “editor” in Preferences window... Read more
[Linux] “Restore Defaults” warning window appears behind Profiler Module...
Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Enter Play mode and press o... Read more
[Android] The "AndroidNotificationCenter.GetLastNotificationIntent()" re...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Bug“ scene3. Build and Run for Android4. Press the “Show in 10 s... Read more
[iOS] Time.deltaTime is switching between 9.998583E-06 and approximately...
Steps to reproduce:1. Open the “IN-114730” project2. Build and Run3. Observe the “Time.deltaTime” in Xcode log Expected result: Time... Read more
Cursor remains in resizing state when hovering over the Player edges and...
Reproduction steps:1. Open the attached “IN-115449.zip” project2. Build and Run the project (File > Build and Run)3. In the Playe... Read more
Timeline section stops rendering after restoring Profiler Window modules
Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Enter Play mode and press o... Read more
[Hierarchy V2] Cancelling nested changes via the change children pop-up ...
Steps to reproduce: [HierarchyV2] Cancelling nested changes via change children pop-up still applies said changes in the Hierarchy w... Read more
Cursor image does not update when Cursor.SetCursor is called again with ...
How to reproduce:1. Open the “IN-113198_hardwareMouseBug“ project2. Open the “ArtScene/InGameGuiScene”3. Enter Play mode4. Move the ... Read more
Length validation for package name lacks clarity and timeliness
How to reproduce:1. Create a project2. Window -> Package Management -> Package Manager3. Click “+” and select “Create package”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size