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0
votes
Fixed

Switching Target platform in Build Settings throws AssetImporters.Script...

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Sep 07, 2022

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Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a10

How to reproduce: # Create 3D (Core) Project # In Context menu navigate File > Build Settings... # In Platform are select 'Win... Read more

0
votes
Active

Emission colors are incorrect when converting materials from Built-in to...

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Jul 07, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2, 2023.2.0a1

How to reproduce: 1. Open the attached project "UrpMatConversion.zip" 2. Select "Render Pipeline" in the Hierarchy window 3. Chan... Read more

1
votes
Fixed

[Backport] Transition fading disappears and the Camera's blue background...

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Jun 07, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

How to reproduce: 1. Open project "RenderingDiscrepancy.zip" 2. Build the project for iOS/Android and deploy it to the device 3. In ... Read more

0
votes
Fixed

VFX Graph Gradient Node intensifies color on Particle Emissions excessiv...

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May 23, 2022

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Version/s: 2021.3.1f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a4

Reproduction steps: 1. Open the user's attached "VFXEmissionBugExample.zip" project 2. Open SampleScene in Assets/Scenes folder 3. O... Read more

2
votes
Won't Fix

Project Build Default Icon is not updating when changing icons and re-bu...

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Jun 07, 2022

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Version/s: 2021.2.0a9, 2021.2.1f1, 2022.1.0a12

How to reproduce: 1. Open the user attached "yerp.zip" project 2. Go into File -> Build Settings -> Project Settings 3. Select the P... Read more

0
votes
Active

"Font.textureRebuilt" is not invoked when using "Font.RequestCharactersI...

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May 16, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open project "UnityBugGetCharactersInTexture.zip" 2. Open "SampleScene" Scene and enter Play Mode 3. Observe th... Read more

0
votes
Fixed

Sprite Meta File Is Different When Checking Read/Write Property

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Jan 24, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

Reproduction steps: # Open the attached project “SpriteMetaDiffOnPreprocess” # In the project window go to Assets > Atlas > PetIcon... Read more

0
votes
By Design

Buttons in the UI Builder are not focused when navigating with the Tab key

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Sep 14, 2022

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Version/s: 2022.1.17f1, 2022.2.0b8

How to reproduce: 1. Open the user-attached project “Buttons” 2. In the Assets folder open MainUI.uxml 3. Press Tab key to navigate ... Read more

1
votes
Won't Fix

Planar Reflections don't work when using Overlay Camera Render Type

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Jun 01, 2022

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Version/s: 2021.2.10f1, 2022.1.0a16

How to reproduce: 1. Open the user's attached project 2. Open scene Assets/_WipDemos/ScriptableRenderPasses/PlanarReflections 3. Obs... Read more

0
votes
Fixed

[Backport] [Ubuntu] Crash reporter window layout items get truncated and...

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Jun 07, 2022

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Version/s: 2022.1.1f1

Steps to reproduce: 0. Make sure to use display scaling on OS (Settings -> Displays -> Set Scale to 200%) 1. Open the attached proje... Read more

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