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macOS builds no longer run when with a quarantine attribute due to incor...
macOS builds no longer run when with a quarantine attribute due to incorrect codesigning Repro Steps:1. Download a mac editor (2021.... Read more
Array element operations fail with custom PropertyDrawer and PropertyScope
How to reproduce:1. Open the user's attached "UtilitiesReports.zip" project2. Select the "Test" ScriptableObject in the Project wind... Read more
Editor crashes when Particle System Prewarm property is enabled and Sub-...
How to reproduce:1. Open the user's attached "TestBugWithParticleSystems.zip" project2. Open the "MainScene" Scene3. Expand the "Gam... Read more
Array selection cycling using the arrow key shortcuts is inconsistent
How to reproduce:1. Open the attached project2. Select the "Script" object in the hierarchy3. Select one of the "testtest" array ele... Read more
Cannot select UI GameObjects in the Scene view when gizmos are disabled
Cannot select UI GameObjects in the Scene view when gizmos are disabled How to reproduce:1. Download and open the submitted project ... Read more
[DXR] Integer values set using RayTracingShader.SetInt are displayed as ...
Integer values set using RayTracingShader.SetInt are displayed as Floats in Frame Debugger. Read more
Viewport is incorrect in a custom pass running in AfterPostProcess when ...
Bug from the forum: https://forum.unity.com/threads/viewport-is-incorrect-in-a-custom-pass-running-in-afterpostprocess-when-using-dy... Read more
Specific project crashes with "Terrain::UpdateSplatMaterials" when dupli...
Steps to reproduce:1. Open the attached project from the link "Case_1302424"2. Open "06Liquors" scene3. In the Hierarchy window open... Read more
[Android] Scene takes a couple of minutes more to load when built from 2...
Steps to reproduce:1. Open the user's attached project "Project_0.zip" in Unity 2017.42. Build it to Android3. Open the same project... Read more
[GI] Lightprobes are missing when "enter playmode options" is enabled in...
[Update: this bug was initially found in HDRP graphics compositor, but it looks that it is related to light probes] I have tested th... Read more
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