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Changing the mode of an exposed float in a VFX-enabled Shader Graph to '...
Repro steps:1. Import the attached package2. Open the shader graph, select the float, and change its mode to 'Integer'3. Save the gr... Read more
IL2CPP player crashes when managed debugger is attached
IL2CPP player crashes when a managed debugger is attached with following stacktrace (on windows): \[Inline Frame] UnityPlayer.dll\!M... Read more
Thread logs from a Player stop appearing in Console after the thread sleeps
Reproduction steps:1. Open the attached "ThreadLogsInPlayers.zip" project2. Enable "Development Build" and "Autoconnect Profiler" in... Read more
"Auto-hide gizmos" preference is not saved when reopening the project
Reproduction steps:1. Open any Unity project2. Enable “Auto-hide gizmos” (Preferences > Scene View)3. Reopen the project4. Observ... Read more
UI Elements List View horizontal slider always visible when resizing
Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more
Element collapse/expand arrows invisible when using UI Elements List View
Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more
[Linux] Resizing Profiler Module Details panel and releasing mouse butto...
To reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Start resizing the bottom Modules Detail panel4. Re... Read more
[WebGL] ExposedReference<Transform>.Resolve() is not generated correctl...
Reproduction steps:1. Open the user’s attached project2. Open the TestScene.unity located in \\Assets\\Scenes folder in the Project ... Read more
"Non-matching Profiler.EndSamplelogged" error appears when recording a W...
Reproduction steps:1. Create a new Unity project2. Go to File > Build Settings3. Set Architecture to "Intel 32-bit"4. Check the "... Read more
[Profiler] Counters from loaded data not shown in Module Editor when And...
How to reproduce:1. Open the attached project "1417780.zip"2. Build and Run on Android3. Open Profiler and select Android device to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved