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Fixed
Votes
0
Found in
2022.2.0a17
2023.1.0a3
Issue ID
UUM-573
Regression
No
Changing the mode of an exposed float in a VFX-enabled Shader Graph to 'Integer' breaks compilation
Repro steps:
1. Import the attached package
2. Open the shader graph, select the float, and change its mode to 'Integer'
3. Save the graph
4. Observe the console errors:
\[Worker0] Shader error in 'Hidden/VFX/New VFX/System/Output Particle Unlit Quad': 'VertVFX': function return value missing semantics at /Projects/VFX/SRP/com.unity.render-pipelines.high-definition/Runtime/ShaderLibrary/VisualEffectVertex.hlsl(18) (on d3d11)
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-555