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Tooltip is missing for Add (+) button in Particle system
Tooltip is missing for Add () button in Particle system. In the particle system, under the Renderer parameter, for Mesh Render mode,... Read more
[uGUI] Canvas under any parent has its inspector show as a nested Canvas...
Steps to reproduce: 1. Create new project2. Add empty game object to the hierarchy3. Create new game object as a child of object add... Read more
[UI Toolkit] IMGUIContainer flickers when UI is updated in the Build
How to reproduce:1. Open the user's attached "DragAndDropExample" project2. Open the Scene "SampleScene"3. Open the Build Settings (... Read more
IMGUIContainer is offset vertically by 20px when in the Game view
How to reproduce:1. Open the attached project "UI.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Assets/ExampleLayout.uxml Expec... Read more
[Mobile] [Input System] External keyboard not working in TMP_InputField
Reproduction steps:1. Open the project in "Test_new_input.zip"2. Build for iOS3. Connect a keyboard to your iOS device4. Deploy the ... Read more
IL2CPP Build fails when GameObject has Script attached and Addressables ...
How to reproduce:1. Open the attached project "Bug.zip"2. From the Project window, open Assets/IndoorsScene.unity3. Open Window>A... Read more
[PLM] Baking lightmaps while other background tasks are running causes t...
Repro: 1. Create a new HDRP template project from the Unity Hub using 2021.2.0a142. The Baking Shaders progress bar should immediate... Read more
Object backup occasionally Crashes the Editor when recompiling (BackupAn...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\Main Scene3. Enter and then Exit Play mode4. Open Assets\Scrip... Read more
UI Document text will wrap unnecessarily when resizing the Game View Hor...
How to reproduce:1. Open the attached project "FontTest.zip"2. Open SampleScene3. Resize the Game View horizontally4. Observe the te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow