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0
votes
Fixed

[Addressables][IL2CPP] error at Unity.IL2CPP.HashCodeCache`1.GetUniqueHa...

Package: Addressables

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May 07, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open the attached project2. Build on Android Expected result: The project builds successfullyActual result: Th... Read more

0
votes
By Design

[2D] Add and Remove buttons are missing for Tiling Rules List under Adva...

2D

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May 07, 2021

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Version/s: 2021.2.0a6, 2021.2.0a16

Unable to add and remove Tiling Rules in the List due to missing Add and Remove button under Advanced Rule Override Tile in the Insp... Read more

0
votes
Fixed

[2D] Tooltips are missing for all properties under Rule, Hexagonal, Isom...

2D

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May 07, 2021

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Version/s: 2021.2.0a6, 2021.2.0a16

Tooltips are missing for the following properties under Rule, Hexagonal, Isometric Tile in the Inspector:- Tile- Default Sprite- Def... Read more

0
votes
Fixed

[2D] ArgumentOutOfRangeException thrown on adding the Tilings Rules unde...

2D

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May 07, 2021

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Version/s: 2021.2.0a6, 2021.2.0a16

ArgumentOutOfRangeException is thrown continuously when Rule Tile is Reset and adding Tiling Rules in the List from Inspector, Refer... Read more

0
votes
Fixed

[2D] Multiple errors thrown on selecting Flips and Rotate Contents Tool ...

Package: 2D Tilemap

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May 07, 2021

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Version/s: 1.0.0

On selecting Flips and Rotate Contents Tool in the Tile Palette when Grid is disabled in the Scene View then it causes the editor to... Read more

1
votes
Fixed

[Code Coverage] Results/History Location path is reset to default if set...

Package: Code Coverage

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May 07, 2021

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Version/s: 1.0.0

Steps to reproduce: 1. Create new project2. Add Code Coverage package3. Open project in explorer/finder and create new folder next t... Read more

7
votes
Fixed

GFX memory usage in editor is significantly higher than in player when u...

uGUI

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

Reproduction steps:1. Open the attached project ("case_1334548.zip")2. Open the "SetMeshScene" scene: Project window > Assets &gt... Read more

0
votes
Fix In Review

Recursion loop in UniversalRenderPipelineCameraEditor

Package: Scriptable Render Pipeline Universal

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May 07, 2021

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Version/s: 12.0.0

To reproduce:1. Open UniversalRenderingExamples project2. Open 3DSkybox scene3. Select the "PlayerCam" Expected result: camera opens... Read more

0
votes
Won't Fix

[URP] [Debug View] [Mobile] Lighting Features - missing “Everything” che...

URP Features

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May 07, 2021

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Version/s: 2021.2

How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more

0
votes
Won't Fix

[URP] [Debug View] [Mobile] Lighting Features - “None” can’t be marked

URP Features

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May 07, 2021

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Version/s: 2021.2

How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more

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