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Multiple Touchscreen devices references/names on Android is not consistent
Some Android devices appear to have more than one Touchscreen available at the start of a scene, and which of them it picks as Touch... Read more
[SceneView] Rotate manipulator axis highlight does not work in some case...
How to reproduce:1. Create a new project2. Select any GameObject3. Select Rotate manipulator4. Slowly move the mouse cursor perpendi... Read more
Gradient and AnimationCurve previews don't get updated when modifying va...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select 'Gradient'4. In the Inspector cl... Read more
[Localization] LocalizationSettings/Locale Id field is not updated when ...
Reproduction steps:1. Open the attached "case_1307577.zip" project2. In the Project window, select Localization Settings asset3. In ... Read more
AddressableAssetSettingsDefaultObject.Settings returns null after script...
How to reproduce:1. Download the attached project2. In the project's directory, open the "batchMode.sh" file for editing3. Edit the ... Read more
[tvOS] [Input System] [UI] cursor movement is random when using Automati...
Reproduction steps:1. Open project attached in "TestInputSystem.zip"2. Build and Deploy to an AppleTV3. Try navigating the buttons w... Read more
[Visual Scripting] Visual Graph Icons are not restored when exiting proj...
Visual Graph Icons doesn't restore when exiting the project with safe mode. They are also not displayed when entering safe mode. Ste... Read more
Differences between deltaTime and unscaledDeltaTime when entering Play Mode
Reproduction steps:1. Open attached project "DeltaTime.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more
Unknown managed type referenced ValueTupleSource errors appear in the Co...
Reproduction steps:1. Open the attached "case_1307577.zip" project and Scenes/SampleScene scene2. Observe the Console window Expecte... Read more
[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...
Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce:1. Open the user's attached "Area_Light_Bug_GPUPLM" project2. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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