Search Issue Tracker
Fixed
Votes
0
Found in [Package]
0.10.0-preview
Issue ID
LOC-148
Regression
Yes
[Localization] LocalizationSettings/Locale Id field is not updated when selecting Locale with Object Picker
Reproduction steps:
1. Open the attached "case_1307577.zip" project
2. In the Project window, select Localization Settings asset
3. In the Inspector, expand Specific Locale Selector and change Locale Id to English (by using Object Picker)
Expected result: Locale Id field is updated
Actual result: Locale Id field is not updated
Reproducible with: 0.10.0-preview (2019.4.19f1, 2020.2.3f1, 2021.1.0b5, 2021.2.0a3)
Not reproducible with: 0.8.0-preview - 0.9.0-preview (2019.4.19f1, 2020.2.3f1, 2021.1.0b5, 2021.2.0a3)
Could not test with: 2018.4.31f1 (could not downgrade)
Notes:
1. Locale Id field is updated after reopening the Inspector window
2. Locale Id field is updated when dragging and dropping the Locale asset
3. Specific Locale Selector/Code is properly updated
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment