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0
votes
By Design

[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...

IL2CPP

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Sep 04, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached il2cppbug.zip project 2. Build for iOS or Android platform Actual: Build fails with error: s... Read more

0
votes
Fixed

[UI Elements] ObjectField type is not recognized when it is set in UXML

UI Toolkit

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Sep 02, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0b1

Repro steps: 1. Open user attached project 2. In the Resources folder, open the "TestTemplate.uxml" file and change line 18 to "<uie... Read more

0
votes
Duplicate

Built player crashes in Baselib_Memory_Free when #if UNITY_EDITOR define...

Serialization

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Jan 30, 2020

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Version/s: 2018.4, 2019.2.0f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (CrashAtStart_Serialization.zip) 2. Build and run the project Expected result: the... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more

0
votes
Fixed

[Graphics General] DivideByZeroException error is thrown on enabling "An...

Camera

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Sep 17, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0b4, 2020.1.0a1

DivideByZeroException error is thrown on enabling "Animate Cross-Fading" in LOD Group Steps to repro: 1. Create a new project. 2. ... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new Standard Surface Shader 3. Set the Albedo Default Map to any texture... Read more

8
votes
Fixed

[Linux Player] Stack Overflow crash when accessing AudioSettings.dspTime...

Linux

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Sep 03, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the user's originally attached project 2. Build the project for Linux standalone 3. Run the built project ... Read more

0
votes
Fixed

Command line argument -adapter not working when running two instances at...

Windows

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Aug 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Make sure that you have two or more connected monitors 2. Extract "CmdLineAdapterMultipleInstances.zip" 3. In ... Read more

0
votes
Won't Fix

Importing large .dae files takes more time than expected

Asset - Importers

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Open the attached project ("ForumTest.zip") 2. Reimport "Assets/Sketchup" folder (or import it in a different p... Read more

0
votes
Fixed

Moving gameObject's Motion Vectors are not updated (remains non-zero) wh...

Post Processing

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Aug 21, 2019

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Version/s: 2018.1.0a5, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1178468.zip' project 2. Enter Play mode 3. In the Hierarchy window select 'MovingPla... Read more

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