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[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...
How to reproduce:1. Open the attached il2cppbug.zip project2. Build for iOS or Android platform Actual: Build fails with error:stdou... Read more
[UI Elements] ObjectField type is not recognized when it is set in UXML
Repro steps:1. Open user attached project2. In the Resources folder, open the "TestTemplate.uxml" file and change line 18 to "<ui... Read more
Paused/stopped particle systems are being calculated and using cpu on th...
How to reproduce:1. Open attached project "ParticleSystemTest.zip"2. Enter Play mode3. Open Profiler window4. Change view type from ... Read more
Raycast will ignore a set up LayerMask when and Object with such Layer h...
Steps to reproduce:1. Open user's attached project2. Open SampleScene3. Enter Play mode4. Press "Space" key5. Notice the console mes... Read more
In Holographic window buttons aren't re-enable after exiting play mode
Steps to reproduce:1. Create a new project2. Switch to UWP3. Enable XR4. Open Holographic window and connect to HoloLens5. Enter and... Read more
Shader Default Map textures are not reset when using the 'Reset' button ...
How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more
[Linux Player] Stack Overflow crash when accessing AudioSettings.dspTime...
How to reproduce:1. Open the user's originally attached project2. Build the project for Linux standalone3. Run the built project-- o... Read more
Command line argument -adapter not working when running two instances at...
How to reproduce:1. Make sure that you have two or more connected monitors2. Extract "CmdLineAdapterMultipleInstances.zip"3. In "Cmd... Read more
Importing large .dae files takes more time than expected
How to reproduce:1. Open the attached project ("ForumTest.zip")2. Reimport "Assets/Sketchup" folder (or import it in a different pro... Read more
Moving gameObject's Motion Vectors are not updated (remains non-zero) wh...
How to reproduce:1. Open the attached 'project-1178468.zip' project2. Enter Play mode3. In the Hierarchy window select 'MovingPlane'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
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- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject