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0
votes
By Design

[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...

IL2CPP

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Sep 04, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached il2cppbug.zip project2. Build for iOS or Android platform Actual: Build fails with error:stdou... Read more

0
votes
Fixed

[UI Elements] ObjectField type is not recognized when it is set in UXML

UI Toolkit

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Sep 02, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0b1

Repro steps:1. Open user attached project2. In the Resources folder, open the "TestTemplate.uxml" file and change line 18 to "<ui... Read more

0
votes
Fixed

Paused/stopped particle systems are being calculated and using cpu on th...

Visual Effects - Legacy

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Feb 10, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.2, 2019.3

How to reproduce:1. Open attached project "ParticleSystemTest.zip"2. Enter Play mode3. Open Profiler window4. Change view type from ... Read more

0
votes
By Design

Raycast will ignore a set up LayerMask when and Object with such Layer h...

Physics

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Sep 18, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b3, 2020.1

Steps to reproduce:1. Open user's attached project2. Open SampleScene3. Enter Play mode4. Press "Space" key5. Notice the console mes... Read more

0
votes
Duplicate

In Holographic window buttons aren't re-enable after exiting play mode

XR SDK

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Sep 02, 2019

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Version/s: 2018.4.7f1, 2018.4.8f1, 2019.2.1f1, 2019.3.0a8, 2020.1.0a1

Steps to reproduce:1. Create a new project2. Switch to UWP3. Enable XR4. Open Holographic window and connect to HoloLens5. Enter and... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

8
votes
Fixed

[Linux Player] Stack Overflow crash when accessing AudioSettings.dspTime...

Linux

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Sep 03, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the user's originally attached project2. Build the project for Linux standalone3. Run the built project-- o... Read more

0
votes
Fixed

Command line argument -adapter not working when running two instances at...

Windows

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Aug 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Make sure that you have two or more connected monitors2. Extract "CmdLineAdapterMultipleInstances.zip"3. In "Cmd... Read more

0
votes
Won't Fix

Importing large .dae files takes more time than expected

Asset - Importers

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Open the attached project ("ForumTest.zip")2. Reimport "Assets/Sketchup" folder (or import it in a different pro... Read more

0
votes
Fixed

Moving gameObject's Motion Vectors are not updated (remains non-zero) wh...

Post Processing

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Aug 21, 2019

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Version/s: 2018.1.0a5, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'project-1178468.zip' project2. Enter Play mode3. In the Hierarchy window select 'MovingPlane'... Read more

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