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[IL2CPP][Android] Socket.Select does not wait for timeout in the Android...
How to reproduce:1. Open the attached "IL2CPP_Repro" project2. Build and run the project on an Android device3. Get the logs using '... Read more
[TreeCreator] ArgumentOutOfRangeException is thrown on double-clicking o...
ArgumentOutOfRangeException is thrown on double-clicking on empty Tree Root Node. Steps to repro:1. Create a new Project.2. GameObje... Read more
Skin Weights property in Project Settings overrides Skin Weights propert...
How to reproduce:1. Open the attached 'AssetTest.zip' project2. Open 'import_test_scene' Scene3. Open Edit -> Project Settings -&... Read more
EditorStyles.label, miniLabel, boldLabel, centeredGreyMiniLabel are offs...
How to reproduce:1. Open the attached 'BugReport_EditorStyles_WhiteLabel.zip' project2. In the Editor open 'BugReport' > 'Open Wi... Read more
Black text is drawn instead of white when using EditorStyles.whiteBoldLabel
How to reproduce:1. Open the attached 'project-1186034.zip' project2. In the Editor open 'BugReport' > 'Open Window' Expected res... Read more
[URP] Terrain with "Draw Instanced" does not render when built with 'bat...
Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more
Nested SerializeReference deserialization callbacks are called too soon
Steps to reproduce:1. Open User-supplied project2. Run the Tests in the Test Runner Expected: All tests passActual: SerializeRefernc... Read more
A null reference exception is thrown when trying to access EditorStyles....
How to reproduce:1. Open the attached 'project-1231054.zip' project2. Select the 'TestEditor' in the Hierarchy window3. Open the 'Te... Read more
[Linux][Vulkan] Crash on _nv043glcore when logging back into system afte...
Reproduction steps:1. Open a new or an existing project2. Change the Graphics API from OpenGL Core to Vulkan3. Suspend the system (e... Read more
[MacOS] Game FPS falls ~80% when selecting a GameObject in Hierarchy wit...
Reproduction steps:1. Open project in "New Unity Project.zip"2. Open SampleScene3. Make sure Inspector Window is visible and nothing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked