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Crash on RaiseException when using default interface methods
Reproduction steps:1. Open the attached project "CrashRepro" (or create a new project and add “CrashScript“ to a GameObject in the s... Read more
Red squared artifacts in the scene when using APV Scenario Blending
Steps to reproduce:1. Open the “IN-96097” project2. Open the “ApvInfSenarioBlend” scene3. Make sure that the Shader Precision Model ... Read more
Errors are thrown when opening Profiler (Standalone Process) and OpenXR ...
Reproduction steps: 1. Create a new VR project2. Open the Standalone Profiler (Window> Analysis> Profiler (Standalone Process)... Read more
Project Auditor - 'Analyze Now' can result in Shaders disappearing from ...
After performing a new analysis Asset issues looks to report shader issues, but after clicking 'Analyze Now' they then seem to disap... Read more
Undo (CTRL+Z) works incorrectly when editing markers on the Gradient Editor
Reproduction steps:1. Open the attached “IN-96214.zip” project2. Open the “SampleScene”3. Click on the “GradientObject” GameObject i... Read more
Inconsistent rendering of Sprite Shapes occurs when a Fill Material is n...
How to reproduce:1. Open the “SampleProject“ project2. Open the “SampleScene”3. In the Scene view, observe the “NoFillMaterialOnEdge... Read more
USS units are not serialized when values are edited manually in the file
How to reproduce:1. Create and open a new project2. Create a UI Document and open it in UI Builder3. Create a new USS StyleSheet ins... Read more
Normal maps are rendered differently in Sprite Editor when compared to t...
How to reproduce:1. Open the “NormalMap_Bug.zip“ project2. Open the Window > 2D > Sprite Editor window3. Select the “Assets/Ha... Read more
Additional Light shadows do not appear when custom shaders are used
How to reproduce:1. Open the attached “IN-95392_URPAdditionalLightBug“ project2. Open the “SampleScene“ and enter Scene View3. Obser... Read more
Search Window preview sometimes to not update
There is no clear repro steps for a lot of project (especially projects with lots of materials, or materials embedded in fbx): Clear... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size