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0
votes
Fixed

Animation offsets by a keyframe when Animation Track is Converted To Inf...

Timeline

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Oct 26, 2018

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Version/s: 2018.3.0b7

How to reproduce:1. Open the attached Test.zip project2. Inspect the Recorded video clip in the Timeline window3. Right-click Animat... Read more

6
votes
Fixed

[Android] Google Play Console APK Pre-Launch report has accessibility wa...

Mobile

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Oct 26, 2018

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Version/s: 2018.2.13f1

Steps to reproduce:1. Open user attached project2. Build with checked ARMv7 architecture3. Upload it into Google Play4. Look the pre... Read more

0
votes
Fixed

Android doesn't apply OnRenderImage when doing manual camera.Capture to ...

Android

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Oct 26, 2018

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Version/s: 2017.4.11f1

To reproduce:1. Open user attached project "pangolin-render-texture-test.zip"2. Build for android Expected: OnRenderImage is applied... Read more

0
votes
Fixed

[Mobile] Dropdown remains in Highlighted Color phase even after defocusi...

Android

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Oct 26, 2018

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Version/s: 2017.4.0f1, 2018.2.13f1

To reproduce:1. Open user's attached project "New Unity Project (2).zip"2. Build and Run for Android or iOS.3. Expand and select any... Read more

1
votes
Fixed

Empty AnimatorController on Animator used by Playables breaks layer blen...

Animation

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Oct 26, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.3.0b6, 2018.3.0f1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Set the Controller to anything on the Animator compo... Read more

21
votes
Fixed

Graphics.CopyTexture fails to copy textures into a Texture2DArray for ce...

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b4, 2018.3.0b7, 2019.1.0a2

How to reproduce:1. Open user-submitted project (CopyTextureBug)2. Attach the script 'TextureArrayTest.cs' to the 'Main Camera'3. En... Read more

0
votes
Fixed

Inspector show info box instead of editors when having multiple missing ...

Themes

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Oct 26, 2018

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Version/s:

Having a GameObject with multiple missing scripts are creating an incorrect number of editors for the Inspector.Instead of creating ... Read more

0
votes
Fixed

Environment Lighting is not applied when loading a scene via SceneManage...

Shadows/Lights

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Oct 26, 2018

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Version/s: 2018.2.12f1

To reproduce:1. Open user's attached project "ZapZap.zip"2. In Project window, Assets/Scenes, duplicate "Scene 6"3. Add the newly cr... Read more

0
votes
Fixed

Swapping texture on material at runtime results in missing texture

Graphics - General

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Oct 26, 2018

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Version/s: 2018.3.0b6, 2018.3.0b8

Repro steps:1. Open the project without deleting the Library folder2. Observe Swap_Tex component on neko:body object-> 2 missing ... Read more

0
votes
Fixed

Behaviour.IsActiveAndEnabled returns true when used on a script-disabled...

Animation

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Oct 26, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Download, extract and open user's attached project (LegacyAnimationEnabledBug.zip)2. Open 'SampleScene'3. Enter ... Read more

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