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[Backport] Drawn mesh using Graphics.DrawMeshInstanced flickers when set...
How to reproduce: 1. Open the attached project "TestDrawMeshInstance-2021.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mod... Read more
UI transition animation does not work when translating with percentages ...
How to reproduce: 1. Open the attached project “UITransAnim.zip“ 2. Open Scene “Scene_Book“ (Assets/Scenes) 3. Enter Play Mode 4... Read more
IL2CPP build is throwing ExecutionEngineException error when Cinemachine...
Reproduction steps: # Open the attached project (CinemachineBug.zip) # Press File>Build and Run # Select Build folder # Exit B... Read more
Black spots are rendered in Game View windows when multiple Game View wi...
How to reproduce: 1. Create a new empty project 2. Add multiple Game View window tabs and make them all visible at the same time 3. ... Read more
Flickering Handles on Metal
Please read the description of this bug: https://jira.unity3d.com/browse/PBLD-18 After investigation, the flickering of the handle... Read more
[Linux] Backspace has no effect on UI Toolkit text fields when an Event ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select "EventSyst... Read more
[UIToolkit] PointerEnterEvent is not registered after being called simul...
Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Build and deploy the project to iOS 3. Press... Read more
[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...
Reproduction steps: 1. Open the attached project "unity-video-tests" and load Scene "SampleScene" 2. Open "Scripts/Seeking.cs" and c... Read more
Renaming Prefab Objects leads to wrong Asset Bundle dependency when the ...
How to reproduce: 1. Open the attached "case_1395813" project 2. Select the "BuildRes -> Build" button from the menu to build an A... Read more
Material Texture selection doesn't find Render Textures when selecting R...
How to reproduce: 1. Open the attached user project 2. Select the “Dummy Material“ Material 3. Press the select button right from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map