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[UX] A few editor windows are automatically docked instead of being undo...
To reproduce:1) Create a new project2) In top right corner, select a default layout3) In top menu bar, go to "Window" and open one o... Read more
[Physics] Tooltips are missing for the properties under Collider Component
Tooltips are missing for all properties under the following component:Sphere Collider, Capsule Collider, Sphere ColliderProperties: ... Read more
Local Shader Keywords are not used in Editor when loaded from AssetBundles
How to reproduce:1. Open "SampleScene" from "LocalKeyword_1_6.zip"2. Set "Play Mode Script" to "Use Existing Build" in Window>Ass... Read more
Editor will spam log file until hard drive fills
Not sure where to start the submission of this bug: 1. Latest public Unity 2019.3.9f1 ( and prior versions )2. Empty project started... Read more
Lightmap textures are broken when lightmap quality is set to Normal or Low
If user imports a texture to use with texture type Lightmap, using any built-in (non-lightmapping aware) shader, e.g. the "Default" ... Read more
[IMGUI] Profiler window flickers while changing its size with OpenGLES2 ...
Profiler window flickers while changing its size with OpenGLES2 Graphics APIs. Steps to repro:1. Create a new project.2. Change Grap... Read more
Errors regarding missing .meta files when installing Build Report Inspec...
How to reproduce:1. Create a new project2. Go to Window -> Package Manager3. Click on Advanced and tick 'Show preview packages'4.... Read more
[Terrain] NullReferenceException errors are thrown on creating Brush ass...
NullReferenceException errors are thrown continuously on creating Brush asset with OpenGLES2 Graphics APIs. Steps to repro:1. Create... Read more
Selection is not shown when selecting 16383th or later characters in tex...
How to reproduce:1. Open attached "TextArea" project2. Select "SampleScene" Scene3. Expand "Canvas" in Hierarchy and select "Text(TM... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title