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[Backport] IndexOutOfRangeException is thrown when triggering ShowObject...
Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more
[Backport] Asset importer errors on the initial import of prefabs
Steps to reproduce:1. Delete the attached projects Library folder2. Open the project3. In the Project View navigate to Assets/Julhie... Read more
Baked NavMesh is dense when scene geometry includes diagonals
Reproduction steps:1. Open the user's attached project2. Open the 'SampleScene'3. Enter Play mode Expected result: The NavMesh is ba... Read more
Navmesh modifiers influence Navmesh areas far above them on Asset edges ...
How to reproduce:1. Open the user's attached project "navmesh_issue.zip"2. Open Assets/Scenes/modifier_issue.unity3. In the Hierarch... Read more
[Linux] Backspace has no effect on UI Toolkit text fields when an Event ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select "EventSystem"... Read more
[UIToolkit] PointerEnterEvent is not registered after being called simul...
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Press and h... Read more
[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...
Reproduction steps:1. Open the attached project "unity-video-tests" and load Scene "SampleScene"2. Open "Scripts/Seeking.cs" and com... Read more
Renaming Prefab Objects leads to wrong Asset Bundle dependency when the ...
How to reproduce:1. Open the attached "case_1395813" project2. Select the "BuildRes -> Build" button from the menu to build an As... Read more
UnassignedReferenceException when reopening a project
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Press the "Update Balance" button and observe the console... Read more
Editor crashes when selecting a referenced ScriptableObject asset contai...
Reproduction steps:1. Open linked Project2. Open Assets\\Scenes\\bug Scene3. Select PROBLEM_OBJECT in the Hierarchy4. Expand Game Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject