Search Issue Tracker
Progress bar has the wrong label when building UWP project [2020.3]
When building this project for UWP, you will see that the build gets stuck for ~30 seconds on "Cleaning up old IL2CPP generated file... Read more
[Win11] Editor crashes on GfxDeviceD3D12Base::UpdateComputeConstantBuffe...
How to reproduce:1. Open the attached project "Int64BufferAtomics.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible wit... Read more
PackageManager does not filter custom preview packages
How to reproduce:1. Open project "CustomPackagesPreview.zip"2. Open Package Manager, press on the Settings icon, and open Advanced P... Read more
Sample count Editor field scrubbing is heavy and inconsistent
1. Open any project2. Go to the Lighting Window3. Try to scrub the sample values4. Observe that values are not consistently scrub-ab... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps:1. Open "RuleTileTest" project2. Open the "SampleScene" scene3. Go to File -> Build and Run4. Press on the "Sp... Read more
DualShock4: several buttons force a switch to keyboard mapping on Androi...
-e: see title -repro:--open attached project or get the Input Warriors--build&run scene for iOS or Android--run around with the ... Read more
Canvas disappears when Lens Flare is on
Reproduction steps:1. Open user's project 'Split-Screen Repro'2. Open the 'SampleScene'3. Enter Play mode4. Press 'Space' to toggle ... Read more
Last line of pixels of images are not visible in Project Window when usi...
How to reproduce:1. Open attached project "case_1340449_lastLine.zip"2. Observe "imagetest-oneline" and "imagetest-twoline"3. Change... Read more
[Profiler][Android] Trying to manually connect to a recovered connection...
Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that Wifi is enabled on a device4. Build for And... Read more
Autoconnect profiler fails to connect when there are two or more Editor ...
Reproduction steps:1. Create a new project or open an existing one2. Open Build settings and change target platform to Android3. Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks