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[Player Settings] [Common] [Rendering] - Lightmap Encoding should be cha...
*Steps to reproduce:* 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a player settings... Read more
[Player Settings] [Common] [Shader Variant Loading Settings] - Shader ch...
*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize... Read more
[Player Settings] [Android] [Publishing] - Key Store Password and Key Al...
*+Description+* It's not possible to set the key store pass and key alias pass for Android build profiles. It shows up as disabled ... Read more
Crash on ScriptableBatchRenderer::RenderMultipleMeshes when entering the...
Reproduction steps: 1. Open the attached project “AltCrashRepro” 2. Enter the Play mode Expected result: The Play mode starts ... Read more
Crash on BatchRendererGroup_CUSTOM_RegisterMaterial_Injected when render...
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Add a new Empty Sub Scene (Right-click in the Hierarchy window > ... Read more
Child's Awake is called before parent's Awake when entering Play Mode
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode Expected results: Parent's Awake is called before chil... Read more
GameObject with the Network Object component is removed when connection ...
How to reproduce: 1. Open the “IN-77637_repro“ project 2. Open the “Test“ scene 3. Enter Play Mode and wait for 10 seconds 4. Ob... Read more
[VR][Quest] OpenXR app crashes when changing URP renderScale more than o...
Steps to reproduce: 1. Open the attached user's project "renderscaleCrash.zip" 2. Open "SampleScene.unity" scene 3. Make sure Vul... Read more
[Mac] Menu sometimes renders empty when using help
*Steps to reproduce:* # Click on the Help menu. # Type something in, for example "visual". # Scrub through the results by hove... Read more
Crash when entering the Play Mode in a specific project containing Meta ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “SampleScene“ Scene 3. Enter the Play Mode Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Post Process artifacting on certain Android Devices when using Vulkan Graphics API
- The Decal Projector will also be hidden in the Game View when its visibility is toggled off in the Scene View
- [Android] The Player crashes when changing cursor multiple times on Android
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled