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Some UI Toolkit pixels are transparent when not all corners are rounded
How to reproduce: Open the “Reproductions.zip“ project Open the “SampleScene“ Create a “UI Document” GameObject in the Hierarchy Ass... Read more
[Linux] UI picking is offset to the left when Reference DPI and Fallback...
Reproduction steps:1. Open the attached “IN-119589” project2. Select the “--UI/panel settings” in the Project window3. Make sure “Re... Read more
"GetControlID at event ValidateCommand returns a controlID different fro...
Steps to reproduce: Create a new project Universal 2D template Go to Assets > Create > 2D > Sprite Shape Profile Drag it to... Read more
Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bioni...
Reproduction steps: 1. Open the attached project “ReproProject“2. Build the Player for Meta Quest3. Install the built .apk to the he... Read more
[Android] Flickering of shadows when using an AR Camera
How to reproduce:1. Open the “AR Shadow demo.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Turn the Device to ... Read more
Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps:1. Open the attached 'texture test 2021' project2. Open the 'SampleScene'3. Observe the 'Quad' GameObject Expecte... Read more
ListView horizontal scroll bar remains visible when horizontalScrollingE...
How to reproduce:1. Open the attached “IN-135865” project2. Open the scene “SampleScene”3. Enter Play mode4. In Game view, observe t... Read more
Dedicated Server Optimizations causes error logs and null reference at r...
How to reproduce:1. Open the “DedicatedServerShaderErrors“ project2. Make sure to switch the Platform to “Dedicated Server” (File &g... Read more
Trigger button values are looped when using XboxOne controller over USB ...
How to reproduce:1. Connect a XboxOne controller via usb on mac2. Create an Unity project3. Install Input System package [com.unity.... Read more
EntityQuery/IJobEntity fails to find IComponentData when manually updati...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “Assets/Art Assets/Scenes/Starting scene/LobbyMenuScene.unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name