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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X

Votes

1

Found in

2021.3.34f1

2022.3.18f1

2023.2.7f1

2023.3.0b4

6000.0.0b11

6000.1.0a7

6000.2.0a1

6000.3.0a1

6000.4.0a1

7000.0.0a1

Issue ID

UUM-61569

Regression

No

Dedicated Server Optimizations causes error logs and null reference at runtime

-

How to reproduce:
1. Open the “DedicatedServerShaderErrors“ project
2. Make sure to switch the Platform to “Dedicated Server” (File > Build Settings > “Dedicated Server” > “Switch Platform”)
3. Open the “SampleScene”
4. Make sure to enable “Enable Dedicated Server optimizations” (Edit > Project Settings > Player > Other Settings > Optimization)
5. Build And Run
6. Observe the Player Console

Expected result: No errors are logged
Actual result: Multiple “shader is not supported on this GPU” errors are thrown

Reproduced with: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b5

Reproduced on: Windows 11
Not reproduced on: No other environment tested

GPU reproduced with: NVIDIA GeForce RTX 2070 (by reporter), NVIDIA GeForce RTX 3050 Ti Laptop GPU

Notes:
1. Reproducible in a new project
2. Not reproducible in a Windows Standalone Player
3. Reproducible with HD RP and URP
4. Not reproducible in the Editor
5. Even though errors are thrown the Player continues to run
6. A Full Dedicated Server Player log with errors is provided in the internal comments

  1. Resolution Note:

    Closing U7 ports as postponed

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