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AddressablesProfilerDetailsDataInspector compile error
https://forum.unity.com/threads/upgrading-to-addressables-1-21-9-gives-error-on-buildsettings-webgl.1423083/ Seems like we missed... Read more
Large memory usage when using BuildLayoutGenerationTask
Reproduction steps: 1. Open the attached “TestBuildLayoutGenerationTask” project 2. In the top menu select Tools > Build Addressab... Read more
[Addressables] AsyncOperationHandle.LocationName returns useless string ...
Reproduction steps: 1. Open the attached project “BinaryCatalogString” 2. In the Project window open Scene “Assets/Scenes/SampleSc... Read more
Scriptable Object Subclasses Element Addressable asset is empty, while S...
Reproduction steps: 1. Open the attached “AssetReferenceDrawerBug” project 2. Select the “Assets/New Repro.asset” Scriptable Obj... Read more
Sprites and other nested assets are not loaded correctly when using bina...
Reproduction steps: 1. Open the attached project “ReleaseIssueProject” 2. Open the Project Settings window (Edit > Project Setting... Read more
Content catalog is always loaded from the last local build when trying t...
How to reproduce: 1. Open the attached project “CCD-Cube.zip“ 2. Create a new project in UGS 3. Create an Environment named “develop... Read more
Addressables.LoadAssetsAsync throws unclear InvalidKeyException message
Reproduction steps: 1. Open the attached “IN-94193_AddressableLabelLoadAPI“ project 2. Open the “Assets/Scenes/SampleScene.unity“ ... Read more
[Addressables] Timeout and RedirectLimit range limits are serialized inc...
Reproduction steps: 1. Open the “AddressablesStripped“ project 2. Open “Packages/Addressables/Editor/Settings/GroupSchemas/Bundled... Read more
RetryCount is not working when sending HTTP requests
Reproduction steps: 1. Open the attached project "TestRetry" 2. Build Addressables 3. Enter Play mode and wait a few seconds E... Read more
Downloaded AssetBundle is loaded into the memory when using DownloadDepe...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Addresa... Read more
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