Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.21.9
Issue ID
ADDR-3341
Regression
No
AddressablesProfilerDetailsDataInspector compile error
Seems like we missed a compile error here AddressablesProfilerDetailsDataInspector.cs line 217.
#if ENABLE_CACHING
if (!bundleData.CachingEnabled)
m_HelpManager.MakeHelp(ProfilerStrings.DownloadWithoutCaching);
#else
if (bundleData.CachingEnabled)
m_HelpManager.MakeHelp(DownloadWithoutCachingEnabled); // should be ProfilerStrings.DownloadWithoutCachingEnabled
#endif
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
Resolution Note:
Fixed by another internal issue: ADDR-3313: [Switch] 2022.2 Compilation error with Addressables and Unity Profiling Core API installed