Search Issue Tracker
[Android 5.0] I/O performance (Resources.Load) 10-30x slower on some And...
The following code takes 10x more time on some Android 5.0.x devices. var sw = new Stopwatch();const int count = 30;textures = new T... Read more
Old name is shown in the menu items when ContextMenu attribute name is c...
How to reproduce:1. Open the attached "1303699_repro.zip"2. Open the "SampleScene2" Scene3. Select the "GameObject" GameObject in th... Read more
The Editor tries to move a file that has been moved before when dragging...
How to reproduce:1. Open the user's attached "BugTitlebar" project2. In the project window drag the "bugreport" Asset from the "Asse... Read more
Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedRefere...
Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedReferences'::`2'::IsManagedReferenceVisitor> when calling Se... Read more
Launching older Unity project with newer version in batchmode crashes on...
Steps to reproduce: 1. Download the attached project (batchmode_test.zip, current project version is 2019.4)2. Execute the following... Read more
Editor crashes on UpgradeOldShaderSyntax when shaders are being upgraded...
Reproduction steps:1. Open the user's attached "2020-2-bug.zip" project-- Observe the crash Reproducible with: 2020.2.0a11, 2020.2.1... Read more
Player Crashes randomly when using UnityWebRequestTexture.GetTexture
Reproduction steps:1. Open user attached Win-Client_Crashupload and Win-Server_Crashupload archives2. Run .bat file in Win-Server_Cr... Read more
Crash on TerrainManager::CullAllTerrains when opening a scene with neigh...
Reproduction steps:1. Open the attached project ("1300660.zip")2. Open scene "Hot LZ" Reproducible with: 2020.2.0b9, 2020.2.1f1, 202... Read more
Editor freezes when using Lightmapping.Bake and the open additive Scene ...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Project window right-click on 'SampleScene 1' and... Read more
[iOS] Unity Remote doesn't take up the entire screen on devices that hav...
Steps to reproduce: 1. Open a new Unity project2. Open Unity Remote on an iPhone with taller display (any of the newer iPhones with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open