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0
votes
By Design

Light brightness gets intense until the 'Lightmap Encoding' quality is c...

Shadows/Lights

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Jun 17, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1c1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "Test"2. Change the 'Lightmap Encoding' to 'Normal Quality' (Edit->... Read more

0
votes
Third Party Issue

[HDRP] [Metal] Ghosting with MSAA enabled

Package: Scriptable Render Pipeline HD

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Jun 17, 2021

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Version/s: 12.0.0

Version tested: 2021.2.0a20 + Master (a6aef88e698b9fe24a1896cd2fb9c2a482eac1a0) Steps to reproduce: 1) Open attached scene. Or simpl... Read more

0
votes
By Design

PlayableBehaviour.PrepareFrame ignores Time.timeScale when Time.timeScal...

Animation

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Jun 17, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project "Project.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Observe the Console ... Read more

0
votes
Not Reproducible

[iOS] Batchmode abort "Timeout after 300 seconds" when building using Co...

Build Pipeline

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Jun 17, 2021

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Version/s: 2020.3, 2020.3.8f1

Reproduction steps:1. Download and unzip the project that the customer attached2. On CLI execute command <Unity installation> ... Read more

0
votes
Fixed

[Addressables] Hosting "Enable" state resets after AssemblyReload

Package: Build Pipeline - Addressables

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Jun 17, 2021

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Version/s: 1.18.9

How to reproduce:1. Open the user's attached project2. Select Window/Asset Management/Addressables/Hosting and enable hosting3. Crea... Read more

0
votes
Fixed

"BlendTreeWorkspace is NULL" error spam while a BlendTree state is open ...

Animation

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Jun 17, 2021

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Version/s: 2021.2.0a18, 2021.2.0b1

Steps to reproduce:1. Open attached "blendtreeerrors.zip" Unity project2. Open "test" scene3. Double-click "New Animator Controller"... Read more

0
votes
By Design

[Localization] "Add Schema" button is missing for Localization Addressab...

Package: Localization Package

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Jun 17, 2021

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Version/s: 1.0.0-pre.9

How to reproduce:1. Open the user's attached project and Menu scene2. In the Project window, select AddressableAssets/Data/AssetGrou... Read more

1
votes
Fixed

Preset is not applied to ScriptableObject created from context menu when...

Asset - Importers

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Jun 17, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. In the Project Window, open the 'FilterTest' folder3. In the folder, create the 'Tes... Read more

0
votes
Duplicate

Crash on LinearCollectionField::LinearCollectionField after a 'm_ArrayFi...

Mono

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Jun 16, 2021

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Version/s: 2019.3.0a7, 2020.3, 2020.3.12f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project-- observe crash Reproducible with: 2019.3.0a7, 2019.4.28f1, 2020.3.13f1, 2021... Read more

0
votes
By Design

[Input System] UI Components lags when using Input System UI Input Modul...

Package: Input System

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Jun 16, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the user's attached project "PlayerInput Bug.zip"2. Enter the Play Mode3. Click and drag Right or Left Stic... Read more

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