Search Issue Tracker
[Backport] Editor crash when removing GameObject and then pressing "undo...
How to reproduce:1. Open project "Finder for Game Creator 2.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector wi... Read more
[Backport] [Android][VideoPlayer] Videos are not played from URL on spec...
How to reproduce:1. Open the attached project2. Build & Run on Android devices3. Navigate to the "URL" scene (scene title is wri... Read more
[Backport] Progress Bar doesn't get updated in the UI Builder Viewport w...
How to reproduce:1. Open the user's attached "New Unity Project (1).zip" project2. Open the "NewUXMLTemplate.uxml" in UI Builder3. S... Read more
[Backport] Search results not highlighted when searching in UI Toolkit D...
Steps to reproduce:1. Open a new project2. Press File > Build Settings3. Enter the context menu (3 dots)4. Press 'UI Toolkit Debu... Read more
[Backport] Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
[Backport] VideoPlayer throws errors when VideoClip loaded from AssetBun...
Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/SampleScene' Scene3. Enter Play Mode and observe the Conso... Read more
[Backport] [iOS] Unfreed allocation errors thrown in Console when execut...
How to reproduce:1. Open the attached Unity project ("1358453_2021.2.0b7.zip")2. Switch Platform to iOS3. Build And Run Expected res... Read more
[Backport] [Windows] Game/Scene view window is flickering on resizing wh...
Game/Scene view window is flickering on resizing when Graphics APIs set to OpenGLCore, OpenGLES2 & OpenGLES3. Steps to repro:1. ... Read more
[Backport] NullReferenceException when deselecting a Prefab GameObject i...
How to reproduce:1. Open the user attached "Station Defender.zip" project2. Go into the "_Scenes" folder and open the "Bug" Scene3. ... Read more
[Backport] Graphics.Blit 0 index texture will not be drawn when VRTextur...
Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly How to reproduce:1. Open attached p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size