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[Addressables] Loading an asset asynchronously after SceneManager.LoadSc...
How to reproduce:1. Open the user's attached project ("AddressablesBug.zip")2. In the Addressables Groups window change something in... Read more
[Addressables] "RuntimeData is null" error in Build is thrown when Asset...
How to reproduce:1. Open the user's attached project ("case_1299334-AddressablesBug.zip")2. Build and Run3. Click the "Load" button ... Read more
[iOS] Application crashes when making a web request and using deep profi...
Reproduction steps:1. Download and open the attached "DeepProfilingIssues" project2. In the Build Settings window, switch to the iOS... Read more
The import progress bar is not being filled proportionally to the import...
How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more
Object Picker highlights the Owner Item instead of Selected Item
Reproduction steps:1. Download and open the attached project "ObjectPicker.zip"2. Select Item 'New Item 1' in the Assets folder3. In... Read more
"Creating image on Object" menu opens on top of Cinmachine window instea...
While creating a new image from an Object a new menu is created on top of Cinemachine window. It should be created on the GameObject... Read more
[Mac] Horizontal axis input does not reset to 0 when A or D key is lifted
Reproducible on: How to reproduce:1. Open the user's attached "Game Jam Dec 2020 - URP.zip" project2. Open the "Level1" Scene3. Ente... Read more
[URP] Character's sprite repeats in the Build when using Pixel Perfect C...
How to reproduce:1. Open the user's attached "CinemachinePixelPerfectTest.zip" project2. Go to File -> Build And Run3. Use the ar... Read more
[macOS] Statistics window's statistics show 0 when in the Play Mode
How to reproduce:1. Create a new project2. Open the Statistics window in the Game view (top-right of the Game view->Stats3. Enter... Read more
Linux IL2CPP build fails while using Windows Editor when there are space...
Reproduction steps:1. Open a new or an existing project2. Go to Edit > Project Settings... > Player > Other Settings and se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved