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0
votes
Fixed

Unity crashes when EntityManager.CreateEntity with MeshLODComponent is c...

Package: Entity Component System (ECS)

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Dec 25, 2018

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Version/s: 0.0.12

How to reproduce:1. Open attached project "CreateEntityWithMeshLODComponent.zip" and scene "World"2. Enter Play mode Expected result... Read more

14
votes
Fixed

[Collab] Unable to Compare Files or Folders when using WinMerge without ...

Collab

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Dec 24, 2018

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Version/s: 2017.4.1f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a12, 2019.2.0a1

To reproduce:1. Open a project from Collaboration2. Make sure Revision Control Diff/Merge is set to WinMerge3. Click "See difference... Read more

0
votes
Fixed

[Noodles] Deleting a block preserves the connected noodle

Package: Visual Effect Graph

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Dec 24, 2018

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Version/s: 4.3.1

Repro steps:1. Attach any node to a block2. Delete the block3. Observe how the node's noodle is still shown (video attached). Expect... Read more

0
votes
Fixed

Custom scripted Editor menu function is not triggered via hotkey combina...

Themes

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Dec 23, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To Reproduce:1. Open attached project ("ShortcutsCustom")2. Enter Play mode3. Press CTRL+L-- A scene is added to the current scene4.... Read more

0
votes
Fixed

The Object Hierarchy is not preserved when Objects are Imported using Sc...

Asset - Importers

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Dec 22, 2018

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Version/s: 2018.3.0f2, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Reproduction steps:1. Create a new project2. Import the attached Unity Package named "Package_1112123"3. Observe the Hierarchy of th... Read more

0
votes
Fixed

Error about animation event not having a receiver when the event's "Func...

Animation

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "case_1111933-FunctionNameNotTrimmed" and scene "SampleScene"2. Enter Play Mode3. Observe ... Read more

0
votes
Fixed

[Operator] AppendVector allows unsupported types

Package: Visual Effect Graph

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Dec 21, 2018

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Version/s: 4.3.0

Repro steps:1. Create an AppendVector node.2. Click on the gear icon and change the type to Position, Vector, or Direction3. Observe... Read more

0
votes
Fixed

[Graphics-General] "GLSL compilation failed" exceptions are thrown on sw...

Graphics - General

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Dec 21, 2018

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Version/s: 2019.1.0a13

"GLSL compilation failed" exceptions are thrown on switching Windows Graphics APIs to OpenGLES2. Steps to repro:1. Create a new Proj... Read more

0
votes
Fixed

[GPU PLM] CPU device is picked for baking on GPU PLM and crash in InitOp...

Progressive Lightmapper

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Dec 21, 2018

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Version/s: 2019.1.0a13

Prerequisites:The issue reproduces on DELL XPS laptop having GeForce 640m and integrated Intel HD Graphics 4000 GPUs. For repro it's... Read more

0
votes
Fixed

[Vulkan] Crash on changing Windows Graphics API to OpenGLCore.

Graphics - General

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Dec 21, 2018

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Version/s: 2019.1.0a13

Crash on changing Graphics API from D2D11 => D3D12 => Vulkan => OpenGLCore. Steps to repro:1. Create a new Project.2. File ... Read more

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