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[Input System] The first touch position is always zero when using mouse ...
Steps to reproduce:1. Open the user's attached project "Painter.zip"2. Navigate to Window-> Analysis -> Input Debugger3. Selec... Read more
Layer List is not duplicated when duplicating a LayeredLit Material
To reproduce:1. Open the project “IN-10787”2. Select the Material “LayeredLit” in the Assets folder3. Notice that two other Material... Read more
Graphical artifacts when using the Apple Silicon Editor on M1 Mac
Reproduction steps: Open the attached project Open the “/Assets/-MAIN Spherical planet.unity” Scene Observe the Scene View Expected ... Read more
Gamepad is not removed when disconnected during entering play mode
- Open empty project in Unity- Install input system- Open input debugger- Connect Xbox gamepad via USB cable- Enter play mode- While... Read more
Warning "Too many additional punctual lights shadows to look good" is th...
How to reproduce:1. Open the attached project “IN_15236”2. Open “SampleScene” in Scenes.3. Enter the Play Mode4. Observe the Console... Read more
[Metal] Color value is wrong in "UnityPerMaterial" cbuffer when changing...
How to reproduce:1. Open the user’s attached project2. Deploy it to an iOS device3. In the app, touch the screen and observe the res... Read more
[2023.1] Static batching processes five times fewer objects than it shou...
How to reproduce:1. Open the user’s attached “StaticBatchingRegression” project2. Enter the Play Mode in the “Perf_Batching” Scene3.... Read more
[Video] Video is glitching and sound is distorted on device when video p...
Open the attached project "NewVideoPlayer-TestProject.zip" Go to File > Build Settings Make sure that the "Render Texture", "Far ... Read more
[HDRP] Receiver Motion Rejection (raytraced SSGI) tooltip improvement
The current tooltip requires a lot of background knowledge to understand(what is a rejection condition?). Also it could highlight th... Read more
AnimatorOverrideController.SendNotification uses most of the CPU and tak...
Reproduction steps:1. Open the attached project “Bug Test.zip”2. Open the Profiler window and enable “Deep Profile”3. Enter Play mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used