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0
votes
Fixed

[UaaL] Errors thrown when building a video project to 2019.3 for Android

Mobile

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Oct 28, 2019

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Version/s: 2019.1.13f1, 2019.3.0b8

When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more

0
votes
Won't Fix

[iOS][Metal] Freeze when generating 40 000 objects in runtime

Metal

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Oct 19, 2019

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Version/s: 2019.2, 2019.3.0b7, 2020.1

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Wait Actual result: Unity fre... Read more

1
votes
Fixed

Calling TrailRenderer Clear after the trail is created results in incorr...

Visual Effects - Legacy

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Oct 28, 2019

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Version/s: 2018.2.18f1, 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

How to reproduce:1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""2. In Hierarchy window, select "R... Read more

4
votes
Won't Fix

NotImplementedException is thrown when setting System.Net.FtpWebRequest....

Mono

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Oct 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the 'test' scene in the user attached project ("project") using the EnvIronman VM2. Enter play mode3. Check... Read more

0
votes
Fixed

Mesh.RecalculateTangents drops 3rd & 4th component of UV0 (for Vector3/V...

Graphics - General

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May 03, 2020

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Version/s: 2019.3.7f1, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "Temp"2. Enter the Play Mode3. Observe the Console Window Expected res... Read more

0
votes
Duplicate

[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...

Mobile Graphics

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Oct 21, 2019

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Version/s: 2018.4, 2019.3, 2020.1

To reproduce:1. Open the QA's attached project2. Make sure Android graphics API is set to Vulkan and any others are not in the list3... Read more

0
votes
Fixed

[BuildReport] Unity Build report is missing build time

Build Pipeline

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Dec 16, 2019

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Version/s: 2018.4.0f14, 2019.3.0f3

Unity Build report is now missing total build time 1. What happenedWhen creating builds, regardless of platforms, the build times ar... Read more

0
votes
By Design

Lightmap textures are broken when lightmap quality is set to Normal or Low

Progressive Lightmapper

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Nov 01, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

If user imports a texture to use with texture type Lightmap, using any built-in (non-lightmapping aware) shader, e.g. the "Default" ... Read more

2
votes
Won't Fix

[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...

iOS

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Oct 09, 2019

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Version/s: 4.6, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Download attached "GyroscopeTest.zip" project and open in Unity2. Go to Menu bar-> Edit-> Project Settings... Read more

1
votes
Fixed

Animator Controller leaks data when States are created and then deleted

Animation

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Oct 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more

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