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[Packman] ArgumentException error is thrown on closing Package Manager w...
ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove error is thrown on closing Package Manager window after clicking on "... Read more
Crash on mdb_cursor_put when a project in a Google Drive File Stream is ...
Reproduction steps:1. Set up Google Drive File Stream (Instructions: https://www.scu.edu/technology/get-connected/g-suite/learning-g... Read more
[URP] Cannot assign overlay cameras to a camera stack while in Prefab Mode.
The camera stacking functionality that has been recently introduced in URP doesn't seem to be working when editing cameras in Prefab... Read more
Cameras & Reflection Probes with Culling Masks set to Nothing are proces...
Reproduction steps:1. Open project in "CullingAndUpdate.zip"2. Notice that "SkyboxCamera" and "Reflection Probe" have their Culling ... Read more
Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...
Reproduction steps:1. Open the "SampleScene" Scene in the attached "1220442.zip" project2. Open Tile Palette and select a 3x3 size a... Read more
Crash in ParticleSystem::EndUpdateAll() when Particle System with 'Disab...
How to reproduce:1. Download tester-attached package (CrashPackage.unitypackage)2. Create a new Unity project3. Open the CrashScene4... Read more
[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps:1. Download and open the attached "BugReproProject" project2. Switch to iOS platform3. Build and deploy the proje... Read more
"Go to previous Keyframe" button/shortcut does not work in the Animation...
Steps to reproduce:1. Open the attached project (case_1220385.zip)2. Select "Test" GameObject3. Open the Animation Window (Window -&... Read more
Crash on Unity::ArticulationBody::CleanupAllShapes when Entering Play Mo...
How to reproduce:1. Open attached project "Case_1220333" and load the scene "SampleScene"2. Go to Edit->Project Settings...3. Cli... Read more
[OSX] Render texture is rendered black when renderer.EnqueuePass render ...
How to reproduce:1. Open the user-supplied project2. Observe the Game view Expected result: the square in the Game view is greyActua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject