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Duplicate
Votes
0
Found in
2019.3.0f5
2019.3.1f1
2020.1.0a19
2020.2
Issue ID
1220434
Regression
Yes
Crash in ParticleSystem::EndUpdateAll() when Particle System with 'Disable' Stop Action is finished playing
How to reproduce:
1. Download tester-attached package (CrashPackage.unitypackage)
2. Create a new Unity project
3. Open the CrashScene
4. Enter Play Mode
Expected result: the Editor does not crash
Actual result: the Editor crashes
Reproducible with: 2019.3.0f5, 2019.3.6f1, 2020.1.0a19, 2020.1.0b2, 2020.2.0a3
Not reproducible with: 2017.4.38f1, 2018.4.19f1, 2019.3.0f4, 2020.1.0a1, 2020.1.0a18, 2020.2.0a4
Notes:
The following settings on the Particle System seem to be required in order for the crash to occur:
Looping: Disabled
Stop Action: Disable
Culling Mode: Pause and Catch Up
Renderer Module: Enabled
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This is a duplicate of issue #1221265